E-commerce
e-commerce represents the cutting edge of success in this digital age. E-commerce stands for electronic commerce and pertains to trading in goods and services through the electronic medium, i.e. the Internet or phone. On the Internet, it pertains to a website, which sells products or services directly from the site using a shopping cart or shopping basket system and allows credit card payments.
It involves conducting business with the help of the electronic media, making use of the information technology such as Electronic Data Interchange (EDI). In simple words, Electronic commerce involves buying and selling of goods and services over the World Wide Web. Customers can purchase anything right from a car or a cake sitting comfortably in his room and gift it to someone sitting miles apart just by click of a mouse.
As of March 2011,there are 100 Mn claimed internet users as compared to March 2009 when there were nearly 71 Mn claimed internet users , there has been a growth of around 15%.This momentum is expected to hold up and by september 2011,it is expected that there will be 112 Mn claimed internet users.
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302 Mn Urban population
114 Mn Total computer Literate Year(2011) March June September Active internet users(Mn) 65 67 70 Claimed internet users(Mn) 82 85 88
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In march 2011,India has witnessed an 18% rise in active internet users among urban cities, amounting to 65 Mn across in country.Number of people who have ever used internet and PC literates have also rised to 82 Mn and 114 Mn respectively.By the september,we have 88 Mn claimed internet users and 70 Mn active users.
On the products front,the current Ecommerce market is skewed towards travel based transactions.
Some of the Ecommerce buzz words that will come up in near future are:
Evolved Payment options. --- Currently used formats are : cash on delivery(COD),DD/cheque,Net banking,Credit cards. Rural Ecommerce. Group buying/Couponing Customer Experience
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Group buying : snapdeal.com, koovs.com Pure play E-tailing : amazon.com,flipkart.com
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Now users tend to balance between risk and convenience.There are two catagories : High convenience and high risk : e.g-DSLR cameras,laptops etc. Low risk and low convenience : e.g-organic food.
2. Delivery ( Distribution) The users buy a product on a promise made by the provider of their arranging for delivery. Delivery could affect the decision of buying the product over the internet.
3. Discount(Deals) The primary motive of buying a product over the internet instead from the traditional channels is the discounted price at which it could be purchased. The popularity of websites offering local discount deals has been apparent,lately.
4. Delight & Discourse : The satisfaction with the product(delight)is the main indicator of the loyality towards a medium of purchase. If the customer is delighted with the purchase,it is very likely they would recommmend it to others or participate in online forums (discourse).
Challenges :
User Side Problems : Lack of trust Security concerns Fulfillment issues Shopping experience Lack of touch & feel Government guidelines
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