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Session 3

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Features of C#
Simple Consistent Modern Object Oriented Type Safe Versionable Compatiable Interoperable and Flexible
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Simple: Treats integer and Boolean types as 2 differently types Consistance: All Types are treated as objects and developers can extend the type system simply and easily Modern: It supports garbage collection. Rich intrinsic model for error handling Security Model
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Object Oriented
Data Abstraction Encapsulation Inheritance Polymorphism

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Type Safety
All dynamically allocated objects and arrays are intialized to zero. Use of unintialized variables produces an error message by the compiler .

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Versionable
Making new versions of software modules work with the existing applications is known as Versioning

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Compatiable and Flexible,Interoperablity


Interoperation with other languages is possible. C# does not support pointers we may declare certain classes and methods as unsafe and then use pointers to manipulate them
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C# Compared with C++


In c# class definition does not use the semicolon at the end. The first character of Main is capitalized. C# does not support #include statement All data types are inherited from objects. Data types are value types or reference types
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C# checks for unintialized variables and gives error messages at compile time.In C++ an unintialized variable goes undetected thus resulting in unpredictable output. Arrays are classes in C# and therefore they have built in functionality for operations such as sorting and searching.
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C++ Features dropped


Macros Multiple Inheritance Templates Pointers Global Variables TypeDef statement Default Arguments
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C# Differ From JAVA


Java uses static final to declare a class constant while C# uses const. C# supports struct type and Java does not. Java does not provide for operator overloading. C# provides delegates and events .Java uses interfaces and inner classes to achieve same result
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Java does not support enumerations,indexers. C# does not allow type definitions in interfaces while java interfaces can have const type data. In Java switch statement can have only integer expression while C# supports either an integer or strings.
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Session Objectives
Explain the need for C# Discuss classes in C# Discuss flow control of a program Explain the fundamental data types in C# Discuss the concept of Boxing and UnBoxing Discuss Structures Appreciate the new features of structures in C# Discuss Enumeration types
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Introduction to C#
Takes Full Advantage of the .net Platform A modern replacement for C++. Enhances developer productivity and increases safety, by enforcing script type checking.

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C# Program Flow
A simple C# program -

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C# Constructs (1)
Variables in C# are declared as follows -

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C# Constructs (2)
If you want to use any keyword as the variable name, you have to prefix the variable name with @.

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C# Constructs (3)

Output -

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Default Values
The default values of the common data types -

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Escape Characters
\.. double quotes. \ single quotes. \nnewline. \t..tab Eg:Path=C:\\myfolder\\myfile.txt. Or Path=@c:\myfolder\myfile.txt.
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Input / Output In C# (1)


Uses methods of the Console class in the System namespace The most widely used methods are -

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Input / Output In C# (2)

The highlighted line acts as a placeholder where the value of the specified variable (result) will be displayed.
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Input / Output In C# (3)

The program will accept a line from the user and echo it back as output.
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The if construct
Used for performing conditional branching. Syntax -

The expression always requires to evaluate to an expression of Boolean type.


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Selection Statement
The above piece of code will display an error message -

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Syntax

The switch Statement (1)

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The switch Statement (2)


Example -

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Perform a certain set of instructions a certain number of times or while a specific condition is true. Types of iteration constructs -

Iteration Constructs

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The while loop


The while loop iterates through the specified statements till the condition specified is true. Syntax -

The break statement - to break out of the loop at anytime. The continue statement - to skip the current iteration and begin with the next iteration.
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The do loop
Syntax -

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The for loop


Syntax -

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The foreach loop is used to iterate through a collection or an array. Syntax -

The foreach loop (1)

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The foreach loop (2)


Example -

Output -

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Foreach Example
This will work String[] str={one,two,three} foreach(string s in str) { System.Console.WriteLine(s= ); } This will not work int [] arr={1,2,3}; foreach(int num in arr) { Num+=1; } Here one requires to use for block with counter.

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Constructors in C#
A constructor in C# has a same name as the class

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Destructors in C#
A destructor in C# also has a same name as the class.

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Passing parameters in methods


Passing by value Passing by reference Passing by out keyword. Passing by value: copy of a variable data is Passed to the calling function. Passing by reference: A reference is passed. use of ref keyword or out keyword.
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ref keyword
private void M1(ref int number) { number=number+2; } Calling function int n=10; M1(ref n) System.Console.WriteLine(n); Output..12
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Output parameter
It is a parameter that is passed from the called method to the method that called it-that is in reverse direction. They are useful when you want a method to return more than a single value. Output parameters are passed by reference and do not require initialization before use. Public void aWord(out string Word) { Word=Vibrant; } Public void showword() { String Word; aWord(out Word); Console.WriteLine(Word); } Total.net / Programming in C# / Session 3/ 39 of 38

Data Types C# Data Types

Value Types

Pointers

Reference Types

Predefined Types

User Defined Types

Predefined Types

User Defined Types

Integers Real Numbers Boolean Characters

Enumerations Structures

Objects Strings

Classes Arrays Delegates Interfaces

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Fundamental Types Of C# (1)


C# divides data types into two fundamental categories - int, char , and structures.

- classes, interfaces, arrays and strings.


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Fundamental Types Of C# (2)


just hold a value in the memory.
Are stored in a stack. Contains the address of the object in the heap. = null means that no object has been referenced.
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Value Types
int X ,Y; X=15; Y=X; X=30; The value of Y? Ans= Y is 15 X and Y are two separate variables and has no effect when change is made.
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Value Types
Example -

Output -

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Reference Type
System.Windows.Forms.Form x,y; X=new System.Windows.Forms.Form(); X.Text=This is Form1; Y=X; X.Text=This is form2; The value of Y? Ans Y is now This is Form2 Here the variable does not contain a Form but just points to the instance of the form.In case of Y=X, Variables X and Y now points to the same instance of the form.Thus returning the same value.
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Reference Types
Example -

Output

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Value types vs. Reference types

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Boxing & Unboxing


Boxing is conversion of a value type into a reference type. int i=42;//value tpe Object o=i;//I is boxed to o Unboxing is the conversion of a reference type into a value type. You have to perform explicit cast on the object to convert it to the appropriate type. Int i=42;//value type Object o=i;//I is boxed to o Int p=(int)o;//unboxed back to int
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Data Types In C#
C# provides us with a Unified Type System.
All data types in C#, are derived from just one class, the object class

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Casting Between the Types


Widening And Narrowing Widening: Eg:
1.Any number converted to a String type. 32bit int to 64 bit int;

Narrowing int a=1000; Short B; B=(short)a;//compile error.


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Solve Type Casting


int Count; string str=10; Count=System.Convert.ToInt32(str) Or int Count; String str=10; Count=Int32.parse(str);

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Object Based Manipulation


Variables are also fully fleged objects. String Str; int newint=1000; Str=newint.ToString();

DateTime Newd=DateTime.Now; Newdt=Newdt.AddDays(60); String str=Newdt.Year.Tostring();


System.DateTime newdt=DateTime.Now; No need to create object of DateTime class.
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Static Members
Members are not associated with any particular object or the class. Only one instance possible

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Arrays(1)
A group of values of similar data type. Belong to the reference type and hence are stored on the heap.

The declaration of arrays in C# follow the syntax given below DataType[number of elements] ArrayName;

int[6] arr1;
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Arrays(2)
Declaring an Array Variable Does Not Create an Array!
You must use new to explicitly create the array instance long[ ] row = new long[4]; 0 0 0 0 Array elements have an implicit default value of zero Variable
int[,] grid = new int[2,3];
grid

0 0 0 0 0 0
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ArrayList
For dynamic array,as c# does not have rediminising.(one can change its size). ArrayList Arr=new ArrayList(); Arr.Add(one); Arr.Add(two); Arr.Add(three); String items=Convert.Tostring(Arr[0]);
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Structures
Custom data Types Can have methods Can have constructors Cannot implement inheritance

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Enumerators (1)
Are a set of named constants.

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Enumerators (2)
Enumerators in C# have numbers associated with the values. By default, the first element of the enum is assigned a value of 0 and is incremented for each subsequent enum element. The default value can be overridden during initialization.

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System.String class
String Str=This is a test string ; Str=Str.Trim()// This is a test string Str=Str.substring(0,4);// This Str=Str.Replace(is,at)// That Str=Str.ToUpperCase()//THIS IS A TEST STRING
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Example on String class


String[] str={One,Two,Three}; for(int i=0;i<=str.GetUpperBound(0);i++) { System.Console.WriteLine(str[i]+ ); }

OutputOne Two Three.


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Why Use Exceptions?


Traditional Procedural Error Handling Is Core program logic Cumbersome
int errorCode; File source = new File("code.cs"); if (errorCode == -1) goto Failed; int length = (int)source.Length; if (errorCode == -2) goto Failed; char[] contents = new char[length]; if (errorCode == -3) goto Failed; // Succeeded ... Failed: ...

Error handling

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Exception Objects
Exception
IOException SystemException OutOfMemoryException OverflowException CoreException Represents fatal run-time errors Represents non-fatal run-time errors

NullReferenceException

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Using try and catch Blocks


Object-Oriented Solution to Error Handling
Put the normal code in a try block Handle the exceptions in a separate catch block
Core program logic

try { File source = new File("code.cs"); int length = (int)source.Length; char[ ] contents = new char[length]; ... } catch (System.Exception caught) { Console.WriteLine(caught); }

Error handling

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Multiple catch Blocks


Each catch Block Catches One Class of Exception A try Block Can Have One General Catch Block
try { File source = new File("code.cs"); int length = (int)source.Length; char[ ] contents = new char[length]; ... } catch (SecurityException caught) { ... } catch (IOException caught) { ... } catch (OutOfMemoryException caught) { ... }
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The throw Statement


Throw an Appropriate Exception Give the Exception a Meaningful Message
throw expression ; if (minute < 1 || minute > 59) { throw new InvalidTimeException(minute + "is not a valid minute"); // !! Not reached !! }

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The finally Clause


All of the Statements in a finally Block Are Always Executed
CriticalSection.Enter(x); try { ... } finally { CriticalSection.Exit(x); }
Any catch blocks are optional

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Compiling & Running


Step 1 Type your code in Notepad

Step 2 Save the file with a .cs extension


Step 3 Switch to DOS prompt and type the following command.
csc <SourceFileName.cs> csc First.cs

To run the C# file, type the name of the file without the extension.
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