Consumer Learning
Crest (50 thn yang lalu) first introduced product toothpaste with fluoride kemudian dilanjutkan dengan pasta gigi dengan berbagai varian Upaya marketing : menjadikan Crest sbg superior produk brand loyalty Konsumen selalu mengasosiakan produkproduk yang berasal dari merek yang sama merupakan produk yang superior pula
Consumer Learning
Adalah sangat penting bagi marketer Marketer harus memberi pembelajaran kepada konsumen : dimana konsumen dapat membeli produk tsb, bagaimana mereka mempergunakan produk tsb, dan dilain pihak marketer juga harus belajar kenapa pula konsumen tidak mau mempergunakan produk tsb ?
Consumer Learning
Bagaimana kita (marketer) dapat mempengaruhi dan memelihara konsumen agar mau membeli (loyal),.. kenapa konsumen lebih menyukai produk tsb dibandingkan dengan produk pesaing,dll ? Bagaimana kita (marketer) berstrategi untuk dapat menggapai konsumen baik secara langsung (adv ) dan secara tidak langsung (packaging,price, distribution,etc)?
Importance of Learning
Marketers must teach consumers:
where to buy how to use how to maintain how to dispose of products
Learning Theories
Behavioral Theories:
Theories based on the premise that learning takes place as the result of observable responses to external stimuli. Also known as stimulus response theory. (Pembelajaran diperoleh berdasarkan perilaku yang terlihat, sbg akibat dari terpaan /stimuli)
Cognitive Theories:
A theory of learning based on mental information processing, often in response to problem solving. (Pembelajaran diperoleh dari proses mental)
A process by which individuals acquire the purchase and consumption knowledge and experience that they apply to future related behavior.
1. Pembelajaran konsumen merupakan sebuah proses,oleh karena itu dimungkinkan adanya perubahan disebabkan adanya knowledge yang baru pula (karena membaca, diskusi, observasi, pemikiran, dll) atau berdasarkan pengalaman yang dialami konsumen
Lanjutan :
2. Baik knowledge maupun experience baru tsb menghasilkan sebuah feedback bagi konsumen tsb dan memberikan future behavioral yang baru pula pada situasi yang mirip 3. Experience dalam pembelajaran tidak berarti bahwa semua pembelajaran melalui pertimbangan yang matang
Learning Processes
Intentional:
learning acquired as a result of a careful search for information
Incidental:
learning acquired by accident or without much effort Misal : konsumen membeli produk dikarenakan familiar brand name, namun dihari lain membeli dikarenakan adanya adv...
: Dari proses yang simple dikarenakan respon yang reflek saja, sampai dengan yang konsep lebih abstrak & merupakan problem solving...........
Reinforcement
A positive or negative outcome that influences the likelihood that a specific behavior will be repeated in the future in response to a particular cue or stimulus.
1) Classical Conditioning
(Pavlovian Theory)
A behavioral learning theory according to which a stimulus is paired with another stimulus that elicits a known response that serves to produce the same response when used alone.
Classical Conditioning
Teori ini mengasumsikan bahwa semua organisms (manusia/binatang) adalah entiti yang pasif dan dapat diajar melalui repetition (conditioning) sehingga suatu saat menjadi perilaku yang otomatik.
Conditioning : Certain condition through repetition (automatic) Pavlov : stimulus 1 (repeated) stimulus 2
conditioned stimulus : unconditioned stimulus:
Consumer behavior ;
Terkait dengan brand name/brand symbol sebagai unconditoned stimulus Neutrogena Conditoned stimuli : muncul pada produk baru dari merek tsb, sehingga konsumen mau mencoba produk tsb (conditioned response) sebab mereka percaya pada brand symbol tsb
Classical conditioning is viewed as the learning of associations among events that allows the organism to anticipate and represent its environment. From this viewpoint, classical conditioning is not reflexive action, but rather the acquisition of new knowledge
Stimulus Discrimination
(positioning strategy : selection specific stimulus unique stimulus)
Stimulus Discrimination
The ability to select a specific stimulus from among similar stimuli because of perceived differences.
Positioning
Differentiation
A behavioral theory of learning based on a trial-and-error process, with habits forced as the result of positive experiences (reinforcement) resulting from certain responses or behaviors.
Stimulus Situation
(Need goodlooking jeans)
Try Brand D
Repeat Behavior
Instrumental Conditioning
Consumers learn by means of trial and error process in which some purchase behaviors result in more favorable outcomes (rewards) than other purchase behaviors. A favorable experience is instrumental in teaching the individual to repeat a specific behavior.
Reinforcement
Negative Reinforcement: Unpleasant or Positive outcomes negative outcomes that strengthen the that serve to likelihood of a encourage a specific specific response behavior Exp: Ad showing Exp: Ad showing beautiful hair as a wrinkled skin as reinforcement to buy reinforcement to buy shampoo skin cream
Positive Reinforcement:
3) Observational Learning
A process by which individuals observe the behavior of others, and consequences of such behavior. Also known as modeling or vicarious learning.
Holds that the kind of learning most characteristic of human beings is problem solving, which enables individuals to gain some control over their environment.
Information Processing
A cognitive theory of human learning patterned after computer information processing that focuses on how information is stored in human memory and how it is retrieved.
Berkaitan dengan kemampuan kognitif konsumen maupun kompleksitas informasi yang diolah Bagaimana consumers store, retain & retrieve information : o Sensory store o Short term store o Longterm store
Sensory Input
Sensory Store
Rehearsal
Encoding
Forgotten; lost
Forgotten; lost
Forgotten; unavailable
DecisionMaking Model
Attention
Interest Desire Action
Cognitive
Affective Conative
Awareness Knowledge
Awareness
Knowledge
Interest Evaluation Evaluation Persuasion Purchase Trial Decision Postpurchase Adoption Confirmation Evaluation
3. Involvement Theory
Research : hemispheral lateralization/split brain theory o Left hemisphere : reading, speaking & attributional information processing (verbal information) rational, active & realistic o Right hemisphere : non verbal, timeless, pictorial & holistic information emotional, impulsive & intuitive
Involvement Theory
A theory of consumer learning which postulates that consumers engage in a range of information processing activity from extensive to limited problem solving, depending on the relevance of the purchase.
Figure 7.14