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Modern Systems Analysis and Design

Fifth Edition

Jeffrey A. Hoffer Joey F. George Joseph S. Valacich

Chapter 14 Designing Distributed and Internet Systems

Learning Objectives

Define the key terms client/server architecture, local area network LAN, distributed database, and middleware. Distinguish between file server and client/server environments and contrast how each is used in a LAN. Describe alternative designs for distributed systems and their trade-offs. Describe how standards shape the design of Internet-based systems.
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Learning Objectives (Cont.)

Describe options for ensuring Internet design consistency. Describe how site management issues can influence customer loyalty and trustworthiness as well as system security. Discuss issues related to managing online data, including context development, online transaction processing (OLTP), online analytical processing (OLAP), and data warehousing.
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Designing Distributed and Internet Systems

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The Process of Designing Distributed and Internet Systems


Similar to designing single-location systems. Due to multi-location deployment, numerous design issues must be considered. Main issues involve ensuring reliability, availability, survivability, performance. More opportunity for failure due to number of components (more processors, networks, locations, data, etc.). To create effective design, there is a need to understand the characteristics of the architecture commonly used to support the systems
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Deliverables and Outcome

Document that consolidates system design information:


Description

of each site (physical location, building and location infrastructure issues). Description of data usage for each site (use, create, update, destroy). Description of business process for each site. Contrasts of alternative IS architectures for site, data and processing needs of each site.

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Deliverables and Outcome

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Designing Distributed Systems


Distributed

systems use:

LAN-based

file server architecture. Client/server architecture

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Designing Systems for Local Area Networks (LANs)

LAN: the cabling, hardware, and software used to connect workstations, computers, and file servers located in a confined geographical area. Typically within one building or campus.
LAN supports a network of personnel computers , each computer is able to share common devices and software attached to LAN. Usually one computer on the LAN is designed as a File Server.

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Designing Systems for Local Area Networks (LANs)

The LAN module of a DBMS add Concurrent access controls Extra security features Query or transaction queuing management to support concurrent access from multiple users of a shared database
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File Servers
File server: a device that manages file operations and is shared by each client PC attached to a LAN. Acts as an additional hard disk for each client PC.

For

example, a PC might recognize a logical F:drive, which is actually a disk volume stored on a file server on LAN
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File Servers
When using a DBMS on a file server, each client is authorized to use the DBMS application program on that PC. Thus, there is one database on the file server and many concurrently running copies of the DBMS on each active PC client.

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File Servers

All data manipulation is performed at the client PC, not at the file server. Software at the file server only queues access request. The file server acts simply as a data storage device and is an extension of a typical PC. File servers also provide additional resources (e.g. disk drives, shared printing), collaborative applications (e.g. email) and shared data.

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File Servers

If a client PC wants to view a single customer account record in a database stored on the server: The file containing all customer account records will be sent over the network to the client Once at PC , the file will be searched to find the desired record Data security checks and file and record locking are done at the client PCs

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File Servers

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Limitations of File Servers

Excessive data movement.

Entire data tables must be transferred instead of individual records. Thus, the network is transferring large block of data and that creates a high network traffic load. Each client workstation must devote memory to a full DBMS. Each client must be powerful to provide a suitable response time. The DBMS copy in each workstation must manage the shared data base integrity Each application program must recognize locks on data and initiate the proper lock Need to program each application with the proper concurrency control, recovery, and security control.
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Need for powerful client workstations.


Decentralized data control.


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Designing Systems for a Client/Server Architecture

Client/server architecture: a LAN-based computing environment in which central database server or engine performs all database commands sent to it from client workstations, and application programs on each client concentrate on user interface functions.

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Designing Systems for a Client/Server Architecture

Application processing is divided between client and server. Client manages the user interface (presenting data). Database server is responsible for data storage and query processing. It also responsible for database recovery, security and concurrent access management
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Designing Systems for a Client/Server Architecture

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Designing Systems for a Client/Server Architecture (Cont.)

Database engine: the (back-end) portion of the client/server database system running on the server that provides database processing and shared access functions. The server must be more powerful than the server in a file server environment

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Designing Systems for a Client/Server Architecture (Cont.)

Client: the (front-end) portion of the client/server database system that provides the user interface and data manipulation functions.

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Designing Systems for a Client/Server Architecture

Client environment decouple from server environment Clients can consist of multiple types (e.g. different computers, operating systems and application program) client can be running any application system (VB or any fourth generation language) that can generate the proper commands (SQL) to request data from the server The database engine might be DB2, MYSQL, Sybase or Oracle running of variety of platforms Application program has an API for the database engine
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Designing Systems for a Client/Server Architecture (Cont.)

Application program interface (API): software building blocks that are used to ensure that common system capabilities, such as user interfaces and printing, as well as modules are standardized to facilitate data exchange between clients and servers. An API calls library routines that transparently route SQL commands from the front-end client application to the database server Common API interface can be used by any kind of DBMS (MySQL, Sybase, or Oracle).

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Client/Server Advantages and Cautions

Advantages
Leverages

benefits of microcomputer technology. Processing performed close to data source.


Improves response time. Reduces network traffic.

Facilitates use of GUIs. Encourages acceptance

of open systems.

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Client/Server Advantages and Cautions

Cautions
Difficult

migration from file server to client/server due to compatibility issues (data types, query optimization, distributed databases, data administration of distributed data, CASE tool code generation, crossoperating system integration, etc.). Limited system design and performance monitoring tools. As versions of different front and back end tools change, problems may arise with compatibility, until the API evolves

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Choosing between file server and client server architectures

File server architecture


Supports only the distribution of data Act as a shared storage devices for all clients on the network entire program and databases must be transferred to each client when accessed Appropriate for applications that are small in size with little or no concurrent data access by multiple users Client/server architecture Support the distribution of data and processing Client and server share the processing workload of a task and only transfer needed information Appropriate for large systems

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Advanced Forms of Client/Server Architectures

Client/server architecture represent the way different application system function can be distributed between client and server computer

Data management: these functions manage all interaction between software and file and database, including data retrieval/querying, updating, security, concurrency control and recovery Data processing: these functions manage just the interface between system users and the software, including the display and printing of forms and reports and possibly validating system input Data analysis: these functions transform inputs into outputs, including simple summarization to complex mathematical modeling such as regression analysis.

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Advanced Forms of Client/Server Architectures

Different client/server architecture distribute or partition each of these functions to one or both of the client or server computer or into a third computer, referred to application server Application server: a computing server where data analysis functions primarily reside. Three-tiered client/server: advanced client/server architectures in which there are three logical and distinct applications data management, presentation, and analysis that are combined to create a single information system.
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Advanced Forms of Client/Server Architectures (Cont.)

Middleware: a combination of hardware, software, and communication technologies that bring data management, presentation, and analysis together into a three-tiered client/server environment.

Open Database Connectivity (ODBC) is a Microsoft standard for database middleware ODBC driver resides in both client and server, allow, for example, an Access query to retrieve data stored in an Oracle database

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Advanced Forms of Client/Server Architectures (Cont.)

Applications can be partitioned in a way that best fits the organizational computing need. Easier customization: application code resides on application server, so change done only in one place. Easier maintenance: data analysis is separate from user interface, so changing one can be done independently of the other.
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Approaches to Designing Client/Server Architectures

Given the flexibility of placing data management, presentation and analysis on two or more separate machines, six architectures are possible

Distributed Presentation

This architecture is used to fresh up the deliver of existing server-based applications to distributed clients. Technologies called screen scarpers work on client to simply reformat mainframe screen data

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Approaches to Designing Client/Server Architectures

Remote Presentation

This architecture places all data presentation functions on the client machine so that the client has total responsibility for formatting data Provide greater flexibility since the presentation on the client will not be constrained by having to be compatible with applications on server

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Approaches to Designing Client/Server Architectures

Remote Data Management


This

architecture places all software on the client except for the data management functions

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Approaches to Designing Client/Server Architectures Distributed Function

This architecture splits analysis functions between the client and server, leaving all presentation on the client and all data management on the server. This is very difficult environment in which to develop, test and maintain software due to the potential for considerable coordination between analysis functions on both client and server.

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Approaches to Designing Client/Server Architectures

Distributed Database

This architecture places all functionality on the client, except data storage and management that is divided between client and server Very unstable architecture since it requires considerable compatibility and communication between software on the client and server.

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Approaches to Designing Client/Server Architectures Distributed Processing

This architecture combines the best features of distributed function and distributed database by splitting both of these across client and server, with presentation functions under the responsibility of the client machine. This permits greater flexibility since analysis functions and data both can be located wherever it makes the most sense

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Designing Internet Systems

Most new system development focuses on Internet-base applications (for internal processing, business-to-business, and businessto-consumer).
This is motivated by:
The

desire to take advantage of the global computing infrastructure of the Internet. The comprehensive set of tools and standards that has been developed.

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Designing Internet Systems

There are numerous choices for designing an internet application. The design choice can greatly influence the ease of development and the future maintainability Main design issues: standards, separating content from display, future evolution, site consistency, site management and online data management.

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Standards Drive the Internet

Internet design is simpler than client/server due to the use of standards. Types of Standards:
Domain

naming (BIND): a method for translating domain names into Internet Protocol (IP) addresses.
B refers to Berkeley, Ca. where first developed. Domain name www.wsu.edu translates to 134.121.1.61

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Standards Drive the Internet


Hypertext

Transfer Protocol (HTTP): a communication protocol for exchanging information on the Internet.
It defines how messages are formatted and transmitted as well as how web servers and browsers respond to commands. For example, when you enter a URL into your browser, an HTTP command is sent to the appropriate Web server requesting the desired Web page.

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Standards Drive the Internet


Hypertext

Markup Language (HTML): the standard language for representing content on the Web via command tags.
(b./b) to bold text (table../table) to create tables Very easy language to learn

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Standards Drive the Internet (Cont.)


Having

standardized naming (BIND), translating (HTTP) and formatting (HTML) enables designers to quickly craft systems because much of the complexity of the design and implementation is removed.
standards also free the designer from much of the worry of delivering applications over a broad range of computing devices and platforms.
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The

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Separating Content and Display

HTML limitations
Tags

are formatting oriented, making it difficult to distinguish data from formatting information Wireless internet phones cannot display HTML due to limited screen space Has fixed set of tags

To address these problems, new language are being developed to separate content (data) from its display.
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Separating Content and Display

eXtensible MarkupLanguage (XML): an Internet-authoring language that allows designers to create customized tags, enabling the definition, transmission, validation, and interpretation of data between applications.
Designed

to separate content from display XML tags define what the data mean and do not contain an formatting information

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Separating Content and Display


<?xml version="1.0" encoding="ISO8859-1" ?> <CATALOG> <CD> <TITLE>Empire Burlesque</TITLE> <ARTIST>Bob Dylan</ARTIST> <COUNTRY>USA</COUNTRY> <COMPANY>Columbia</COMPANY> <PRICE>10.90</PRICE> <YEAR>1985</YEAR> </CD>
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Separating Content and Display


HTML will remain a popular tool for developing personal Web pages XML will become the tool of choice for commercial internet application

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Future Evolution

Thin client: a client device designed so that most processing and data storage occur on the server.

Thin clients (such as network PCs, handheld computers, wireless phones) are being designed to operate as clients in internet-based environments Thin client are appropriate for doing a minimal amount of clientside processing

Fat client: a workstation that can provide significant amounts of client-side storage and processing

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Future Evolution

HTTP and HTML standards support the delivery of internet content to desktop PCs Other standard architectures are needed for delivering internet applications to wireless mobile devices Use of wireless mobile devices Wireless Application Protocol (WAP): a wireless version of HTTP. Wireless Markup Language (WML): a wireless version of HTML.

WML is an XML-based markup language that was designed specifically to describe how WAP content is presented on a wireless terminal

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Site Consistency

A well designed system will isolate the content presentation from the business logic and data This to allow any internet capable device to become a part of overall distributed system.

There are many techniques to ensure the consistency of the sites appearance for any type of device

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Site Consistency

Professionalism requires a consistent look-and-feel across all pages of a Web site. It is a poor design decision to not to enforce a standard look to entire site

Development and maintenance can become a nightmare when implementing changes to colors, fonts across thousands of web pages within a site.

Cascading Style Sheets (CSSs): a set of style rules that tells a Web browser how to present a document.

CSSs simplify site maintenance and ensure that pages are consistent
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Site Consistency
A style sheet may be embedded within each page in the document Head element: <HEAD> <TITLE>CSS Example</TITLE> <STYLE TYPE="text/css"> H1 { font-size: x-large; color: red } H2 { font-size: large; color: blue } </STYLE> </HEAD>

This method is not the best method for implementing CSSs because each page will have to be changed if a single change is made to a sites style.
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Site Consistency
An external style sheet may be linked to an HTML document through HTML's LINK element: <LINK REL=StyleSheet HREF="style.css" TYPE="text/css" MEDIA=screen> <LINK REL=StyleSheet HREF="color-8b.css" TYPE="text/css" TITLE="8-bit Color Style" MEDIA="screen, print">

Using HTML LINK element, only a single file needs to be updated when changing style elements across an entire site.
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Site Consistency (Cont.)

Extensible Style Language (XSL): a specification for separating style from content when generating HTML documents. This separation standardizes a sites look and feel without having to customize to the capabilities of individual devices. XSL provides designers with specification that allows XML content to be displayed on various client device.

XSL allows designers to apply single style templates to multiple pages.


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Site Consistency (Cont.)

XSL-based formatting consists of two parts:


Methods

for transforming XML documents into a generic comprehensive form. Methods for formatting the generic comprehensive form into a device-specific form.

For example XML content queried from a remote data source is formatted based on rules within an associated XSL style sheet. This content is then translated to a device-specific format and displayed to the user.

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Site Consistency (Cont.)


<?xml version='1.0'?> <xsl:stylesheet xmlns:xsl="http://www.w3.org/TR/WD-xsl"> <xsl:template match="/"> <html> <body> <table border="2" bgcolor="yellow"> <tr> <th>Title</th> <th>Artist</th> </tr> <xsl:for-each select="CATALOG/CD"> <tr> <td><xsl:value-of select="TITLE"/></td> <td><xsl:value-of select="ARTIST"/></td> </tr> </xsl:for-each> </table> </body> </html> </xsl:template> </xsl:stylesheet>
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Other Site Consistency Issues

Two key issues should be considered (page titles): Use unique titles. Give each page a unique identity that represents its purpose and assists user navigation Choose words carefully. Given that titles are used for summarizing page content, choose words that assist users. Eliminate the use of articles such as an, a or the at the beginning of the title. Do not use title such as Welcome to My company but use My company Home Page Major problem is users do not know where they are going when they follow a hyperlink.
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Design Issues Related to Site Management

Customer Loyalty and Trustworthiness

In order to the web site to become the preferred method for the customers to interact with, they must feel that the site and their data are secure.

Designers

can convey trustworthiness in a web site by:

Design quality: a professional appearance and clear navigation Up-front disclosure: immediately inform users of all aspects of the customer relationship (e.g. shipping charge, data privacy policy) Comprehensive, correct, and current content. Connected to the rest of the Web.

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Design Issues Related to Site Management

Customer Loyalty and Trustworthiness


Personalization:

providing Internet content to a user based upon knowledge of that customer.


The site is able to personalize content because the system learns each customers buying preferences and builds a profile based upon his history

Customization:

Internet sites that allow users to customize the content and look of the site based on their personal preferences.

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Design Issues Related to Site Management

Web Pages Must Live Forever

Customer Bookmarks: because customers may bookmark any page on your site, you cannot remove a page without running the risk of losing customers Links from Other Sites:
Search Engine Referrals. Old Content Adds Value: old content can remain useful to users because of historic interest for recent events

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Design Issues Related to Site Management System Security

In a distributed system, security and ease of use are in conflict with each other A secure system is much less user friendly whereas an easy-touse system is often less secure For designing an internet-based system, successful sites strike an appropriate balance between security and ease of use Remember my password: this feature will make a users experience at a site much more convenient and smooth but it also results in a less secure environment

Use of cookies: store user information in client or server side cookies rather than requiring users to reenter information each time they visit the site
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Online Data Management

Context development : a method that helps analysts to better understand how a system fits within the existing business activities and data.
This

is necessary to ensure that data can be effectively collected, stored, and managed.
metrics integration depth and organizational breath can be used to define a systems context.
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Online Data Management

Integration depth: a measurement of how far into the existing technology infrastructure a system penetrates.
Deep

integration: the system both retrieves data from and sends data directly into the existing system. Shallow integration: will have minimal real-time coexistence with existing data sources.

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Online Data Management

Organizational breadth: a measurement that tracks the core business functions affected by a system. A wide breadth reflects a situation in which many distinct organizational area have some type of interaction with the system. A narrow breadth reflects a situation in which very few departments use or access the system.
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Online Transaction Processing (OLTP)


Online transaction processing (OLTP): the immediate automated responses to the requests of users (e.g. receiving user information, processing orders, printing receipts). Designed to handle multiple concurrent transactions.

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Online Transaction Processing (OLTP)

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Online Transaction Processing (OLTP)


OLTP Plays a large role in electronic commerce applications. Important decisions when designing Internet systems:

The

speed at which the DBMS can process transactions. Data organization. Technology chosen to process the transactions.
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Online Analytical Processing (OLAP)


Online analytical processing (OLAP): the use of graphical software tools that provide complex analysis of data stored in a database. OLAP server is the chief component that understands how data are organized in the database and has special functions for analyzing the data.

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Online Analytical Processing (OLAP)

OLAP tools enable users to analyze different dimensions of data, beyond data summaries and aggregation of normal database queries.
Good

for time series and trend analysis. Enables user to drill-down into the data. Has the ability to answer what if and why questions.
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Merging Transaction and Analytical Processing

Operational systems: systems that are used to interact with customers and run a business in real time (e.g. sales order processing, reservation systems).

Purpose: run the business on a current basis Primary users: online customers, clerks, salespersons

Informational systems: systems designed to support decision making based on stable point-in-time or historical data.

Data are consolidated into a comprehensive data warehouse from which OLAP tools can be used to extract the greatest and broadest understanding from the data. Purpose: support managerial decision making Primary users: mangers, business analysts, customer(checking status, history)

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Data Warehousing

Data warehouse: a subject-oriented, integrated, time-variant, nonvolatile collection of data used in support of management decision making.

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Data Warehousing (Cont.)

Key features:
Subject-oriented:

organized around key subjects of the enterprise (e.g. customers, patients, students or products). Integrated: data are collected from many operational systems within the organization and from external data sources and made to conform to standards (e.g. consistent naming conventions, formats, encoding, structure and related characteristics).

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Data Warehousing (Cont.)


Time-variant:

data contains a time dimension so that they may be used as historical records pertaining to the business. Nonvolatile: data in the data warehouse are loaded and refreshed from operational systems, but cannot be updated by users.

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Data Warehousing (Cont.)

Data warehouses contain a broad range of data that, if analyzed appropriately, can provide a broad and coherent picture of business conditions at a single point in time.

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Data Warehousing (Cont.)

Data warehouse architecture Two-level architecture Three-level architecture

Four basic steps to build a data warehouse using twolevel architecture:


Extract data from various source system files and databases. The data from the various source systems are transform and integrate before being load in to data warehouse. Data warehouse is a read-only database organized for decision support. It contains both detailed and summary data. Users access the data warehouse via query languages and analytical tools.
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Data Warehousing (Cont.)

Two level Architecture: Data warehouse and decision support environment.

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Data Warehousing (Cont.)

Two level Architecture:


Works

well in small to medium sized companies with a limited number of hardware and software platforms and a relatively homogenous computing environment. with a large number of data sources and a heterogeneous computing environment, the two level architecture leads to problems in maintaining data quality and managing the data extraction process

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Data Warehousing

Three-level architecture: Operational systems and data. An enterprise data warehouse. Data marts.

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Data Warehousing

Enterprise data warehouse (EDW): a


centralized, integrated data warehouse that is the control point and single source of all data made available to end users for decision support applications throughout the entire organization.

A centralized control point ensures the quality and integrity of data before they are made available to end users The single data source provides an accurate, consolidated historical record of business for time-sensitive data For large organizations, the EDW is too large and too complex for users to navigate for most decision support applications.

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Data Warehousing (Cont.)

Data mart: a data warehouse that is limited in scope: its data are obtained by selecting and (where appropriate) summarizing data from the enterprise data warehouse.

Contain selected information from the EDW such that each data mart is customized for the decision support applications of a particular end-user group For example an organization may have several data marts such as marketing data mart or finance data mart

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Web Site Content Management

Content management system (CMS): a special type of software application for collecting, organizing, and publishing Web site content from multiple organizational data sources such as data warehouses, personal databases, inventories. The content is stored in a single repository along with templates for formatting any type of Web pages within the organization's Web site.

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Web Site Content Management

Because content and formatting is separated by CMS, the same underlying content can be presented differently to different audiences- customers, employees, or suppliers- as well as for different devices. CMS allows content developers and sources to provide updated information for a Web site without having to know any thing about HTML

A personnel manager could author a new job description and post it on the CMS server using WP The CMS server merge the job posting text with a standard template which automatically formats it into a standard Web page.

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Electronic Commerce Application: Designing a Distributed Advertisement Server for PVFs WebStore

Benefits for including advertising:


Potential

to increase revenue generated from the WebStore. Potential to create cross-promotions and alliances with other online commerce systems. Potential to provide customers with improved service when looking for additional products that accessorize PVFs product line.
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Advertising on PVFs WebStore

List of advertisement system concerns:


Advertisement

must be served quickly so that site performance is not affected. Advertisement must be uniform in size and resolution, so as not to disrupt the site layout. Advertisement links must not redirect the users browser away from the WebStore.

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Designing the Advertising Component

Transactional requirements are:


Determine

which advertisements apply, based on where the user is in the WebStore. Personalize the advertisement if the identity of user and preferences are known. Check for any seasonal or promotional advertisements. Log the transaction.
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Designing the Management Reporting Component

Queries for top-management:


How

many women, when shopping for desks, clicked on an advertisement for lamps? How many advertisements were served to shoppers looking at filing cabinets?

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Designing the Management Reporting Component


How

many people clicked on the first advertisement they saw? How many people clicked on an advertisement and then purchased something from the WebStore?

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Summary

In this chapter you learned how to: Define the key terms client/server architecture, local area network LAN, distributed database, and middleware. Distinguish between file server and client/server environments and contrast how each is used in a LAN. Describe alternative designs for distributed systems and their trade-offs. Describe how standards shape the design of Internet-based systems.
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Summary (Cont.)

Describe options for ensuring Internet design consistency. Describe how site management issues can influence customer loyalty and trustworthiness as well as system security. Discuss issues related to managing online data, including context development, online transaction processing (OLTP), online analytical processing (OLAP), and data warehousing.
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