the purchase and consumption knowledge and experience that they apply to future related behavior Learning Theories Behavioral Theories Based on observable behaviors that occur as the responses on exposure to stimuli Cognitive Theories Learning based on mental information processing Often in response to problem solving
Elements of Learning Theories Motivation Cues Response Reinforcement Behavioral Learning Theories Classical Conditioning Instrumental Conditioning Modeling or Observational Learning
Classical Conditioning A stimulus is paired with another stimulus that elicits a known response that serves to produce the same response when used alone Models of Classical Conditioning Classical Conditioning Unconditioned Stimulus Dinner aromas Conditioned Stimulus Favorite 9 PM soap Conditioned Stimulus Favorite 9 PM soap After Repeated Pairings Unconditioned Response Salivation Conditioned Response Salivation Applications of Classical Conditioning Repetition Increases the association between the conditioned and unconditioned stimulus Slows the pace of forgetting Problem is advertising wear-out occurs
Stimulus Generalization No two situations are exactly alike. However, responses to certain situations can be applied to similar but different situations Because of the principle of generalization, the individual can adjust to new learning situations more smoothly because of the previous learning experiences Typewriter to keyboard Stimulus Discrimination While generalization is a reaction to similarities of stimuli or responses, discrimination is the ability to differentiate between relatively similar stimuli where generalization would yield negative consequences
Instrumental (Operant) Conditioning A trial-and-error process, with habits forced as the result of positive experiences (reinforcement) resulting from certain responses or behaviors. Types of Reinforcement Positive / Reward events that strengthen the likelihood of a specific response Negative / Punishment negative outcome that also serves to encourage a specific behavior Forgetting and Extinction when a learned response is no longer reinforced, it diminishes to the point of extinction; that is, to the point at which the link between the stimulus and the expected reward is eliminated A Model of Instrumental Conditioning Observational Learning Observe how others behave in response to certain stimuli and reinforcements. Also known as modeling or vicarious learning. The consumer observes a positive response by two teens. Cognitive Learning Theory Human beings learn most by problem solving, which enables individuals to gain some control over their environment Information Processing Relates to cognitive ability and the complexity of the information How involved is the individual and how important it is Individuals differ in imagery their ability to form mental images which influences recall Information Processing and Memory Stores Information Processing Movement from short-term to long-term storage depends on Rehearsal Encoding Retention Information is stored in long-term memory Episodically: by the order in which it is acquired Semantically: according to significant concepts Total package of associations is called a schema Issues in Involvement Theory Relevance to the person Central and Peripheral Routes to Persuasion Measure of Involvement How involved is the consumer? Left brain / right brain? High involvement / visual component Consumer Relevance Involvement depends on degree of personal relevance. High involvement is: Very important to the consumer Provokes extensive problem solving Central and Peripheral Routes to Persuasion Central route to persuasion For high involvement purchases Requires cognitive processing Peripheral route to persuasion Low involvement Consumer less motivated to think Learning through repetition, visual cues, and holistic perception Peripheral route to persuasion Loyalty Function of three groups of influences Personal drivers Utility drivers Social drivers Four types of loyalty No loyalty (whatever!) Covetous loyalty (attachment without owning) Inertia loyalty (lethargy) Premium loyalty (exclusivity)