Control Solution
Naval Weapons Systems
We will learn:
How the target is detected,
How the target is tracked,
How the weapon is launched,
How the weapon is propelled,
How the weapon finds the target,
How the weapon knows when to detonate,
How the weapon detonates.
What is missing is the Fire Control Solution
This is normally a topic for the end of this course but I
put it here at the beginning so you can see the big
picture. Then as we go over the parts, you will be able
to see where they fit.
Learning Objectives:
1. Comprehend the basic geometry of the fire control
problem.
2. Apply the basic fire control problem.
3. Know the basic factors of the fire control problem.
4. Comprehend the factors effecting the solution of the fire
control problem.
5. Comprehend the basic concepts of relative target motion,
bearing rate, and speed across line-of-sight.
6. Comprehend the following exterior ballistic effects upon
the trajectory of the weapon: gravity, drag, wind, drift
and Coriolis force.
7. Know the basic concepts of the detect-to-engage
sequence.
Detect-to-engage sequence:
1. Target is detected by one or more sensors.
2. Additional sensors are used to gain better
information on the target.
3. Target information sent to other units through the
NTDS or other means.
4. Target is identified.
5. Original unit or other unit completes a threat
analysis.
6. Operational commander evaluates the threat and the
ability to counter the threat.
7. Operational commander assigns a launch platform, if
necessary, based on threat evaluation.
8. Launch platform completes the fire control solution,
assigns a weapon, and attacks the target.
Bearing rate
Speed across line-of-sight
Future target position
Relative Motion
The apparent motion of an object
when viewed from a point.
C
ph
m
0
2
ph
10 m
ph
m
0
1
Ra
nge
Present
Position
Pre
sen
t
Ships
Heading
Present
Bearing
Bearing
Change
e
ang
R
ure
t
u
F
Range Change
Target Position
Radar (search and fire control)
Sonar
Electronic warfare equipment
Data Systems (NTDS)
Output
Target Course
Target Speed
Target Range
Target Bearing
Exterior Ballistics
Gravity
Drag
Wind
Drift
Coriolis force
Effects of Gravity
Line of Fire
Line of Sight
Effects of Drag
Drag is loss of energy of a projectile during flight.
Energy is lost through:
a. Creation of air waves (function of projectile shape)
b. Creation of suction and eddy currents (shape)
c. Formation of heat (friction)
Drag will change the aim point by changing the speed of the
projectile, increasing flight time, increasing curve caused by
gravity.
Effects of Drift
Drift is caused by the rotation of a projectile (rifling).
Drift results in a lateral displacement in flight path.
Vertical Plane
Drift
e
Lin
ire
F
f
Horizontal Plane
Effects of Wind
Line of Fire
Line of Fire
Wind
Wind
Wind
Wind
Horizontal Effects
Vertical Effects
Coriolis Effect
Caused by the earths rotation. Results in an apparent
right curve in the northern hemisphere, left in southern.
10 mph
20 mph
Input
Target data
Own ship data
Computations
Relative motion procedure
Exterior ballistics procedure
Solutions
Weapons time of flight
Bearing rate
Line of Sight(LOS): The course the weapon must
follow to intercept the target
Speed across LOS
Future target position
Launch angles
Launch azimuth
Launch elevation
Step 3
a. The bearing
error is used to
change the
bearing of the aim
point.
b. Note: If only
Step 2 used bearing
error, the weapon
would always fall
short so the range
error is also used
Last Step
The iterative process continues until the weapon and the targets solution
intersect at the flight time of the weapon.
A 3-Dimensional Problem
ese
r
P
R
nt
e
ng
Line of Sight
Target
Elevation
Gun
Elevation
Stabilize Measured
Quantities
Compute Relative
Target Velocity
Environmental Inputs
Ballistic
Calculations
Launch Angles
(Stabilized)
Future
Target
Position
Time of
Flight
Relative
Motion
Calculations
Prediction Procedure
Questions?