R. J. Eggert, 2010
Agenda
Introduction
Seminar Sessions
Planning the course
Forming project teams
Building teamwork skills
Fixing dysfunctional teams
Wrap-up
R. J. Eggert, 2010
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R. J. Eggert, 2010
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R. J. Eggert, 2010
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Why Coaching?
Coaches motivate learners to draw on
knowledge they already possess and to
solve real world problems with it.
Coaches mentor & advise versus teach
Coaches also recruit, plan, evaluate,
motivate and make substitutions
R. J. Eggert, 2010
6/8/2010
What is design?
a set of decision-making processes
used to determine the form of a product
given the functions desired by the
customer
usually requires group decision-making
R. J. Eggert, 2010
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What is a project?
unique sequence of work tasks,
undertaken once
achieves a specific set of objectives
R. J. Eggert, 2010
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R. J. Eggert, 2010
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What is a victory?
Victory = wherein the students:
deploy effective design methods
develop sound project mgt procedures
develop teamwork skills
As Beyerlein might say its not the design
artifact dummy its the process!
R. J. Eggert, 2010
6/8/2010
Seminar Format
Moderator poses topic (< 1 min)
Participants (round table discussion)
select a reporter (<1 min)
discuss topic (<10 min)
summarize important points (< 2 min)
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Schedule
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