ACOUSTICS AND
ILLUMINATION
VII SEMESTER B.ARCH
RINA SURANA
AUGUST 2011
ACOUSTICS
INTRODUCTION
BASIC THEORY
SOUND ABSORPTION
ROOM ACOUSTICS
SOUND ISOLATION AND NOISE CONTROL
MECHANICAL SYSTEMNOISE AND
VIBRATIONS
SPEECH PRIVACY
ELECTRONIC SOUND SYSTEMS
INTRODUCTION
PATH:
sound
ROOM ACOUSTICS
Volume
Shape and proportion
Layout: floor slope, distances
from source
Finishes: selection and
placement
Furnishings
Special treatments
MECHANICAL SYSTEM
NOISE AND VIBRATIONS
Equipment characteristics
Location of mech. equip.
Vibration isolation-springs,
pads etc.
Air duct and pipe treatmentlinings etc.
Background noise from air
outlets (coordination with
sound isolation)
ESSENTIAL
ELEMENTS
OF
ARCHITECT
URAL
ACOUSTICS
ELECTRONIC SOUND
SYSTEMS
System compatibility with
room acoustics
Loudspeaker selection,
placement and orientation
System components and
controls
Background masking
(loudspeaker layout, sound
spectra
SOUND ISOLATION
Site noise characteristics
Outdoor barriers: buildings
vegetation earth-berms
Location of activities within
buildings
Wall, floor and ceiling
construction
Background noise criteria
(Coordination with room
acoustics)
Fixing details.
Prices.
BASIC THEORY
Sound and noise is a vibration in an elastic medium such as air, water, earth, building
material.
Elastic medium returns to normal state after force is removed
Sound energy travels but each vibrating particle of the medium moves an
infinitesimal amount and bumps against adjacent particles. It imparts most of its motion
and energy to them.
The time required for one complete cycle is called the Time Period and is measured
in seconds per cycle.
The number of complete cycles per second is called the Frequency of vibration and
is measured in cycles per second whose unit is Hertz (Hz).
The distance a sound wave travels during one cycle of vibration is called the
Wavelength.
The movement causes adjacent particles to push together or draw apart Compression and Rarefaction.
Pitch is the subjective response of human hearing to frequency low frequencies are
considered boomy and high frequencies are screechy or hissy.
Complex sounds consist of a variety of pressures which vary over time, most
everyday sounds are complex.
Most sound sources, except for pure tones, contain energy over a wide range of
frequencies.
For measurement, analysis and specification of sound, the frequency range is divided
into sections (called bands).
One common standard division is into 10 octave bands identified by their center
frequencies : 31.5, 63, 125, 250, 500, 1000, 2000, 4000, 8000, 16,000.
72
7/16
36
5.5m
2.8m
18
1.4m
4.5
0.7m
34cm
17cm
8.6cm
4.3cm
2.25
1-3/4
500
1000
63
125
250
2000
4000
8000
7/8
Sound waves from a point source outdoors with no obstructions (free field
conditions) are virtually spherical and expand outwards from the source.
Acoustic and electrical forms of energy are different and cause different responses. 10 watts of
electric energy in an incandescent bulb is very dim light, whereas 10 W of acoustic energy can
produce an extremely loud sound.
I=W/4d2
Where
The unit bel was first used to relate the intensity of sound to an intensity level corresponding
to the human hearing sensation.
Sound intensity level in bels equals the logarithm of the intensity ratio I/I o where
Io is the minimum sound intensity audible to the average human ear at 1000 Hz.
L1 = 10 log I/I0
Outdoors, away from obstruction according to inverse square law the intensity ratio for
doubling the distance is 22 or 4 and corresponding decibel reduction is 10 log 4 or 6
dB.
Sound from line sources like vehicles on highway drop by only 3 dB on doubling of distances
as the line is a succession of point sources that reinforce each other
Decibels
Examples
140 Jet engine 25 m
away
130 Jet aircraft during takeoff 100m
away
120 Hard rock band elect.
amplification
110 Accelerating motorcycle few feet
away
100 Auto horn
Crowd noise at football game
90 Printing press
Pneumatic concrete breaker
80 Cafeteria with sound reflecting
surfaces.
70
Aircraft cabin during flight
60
50
Office activities
40
30
20 Whisper
12 Rustle of leaves
8
Human breathing
0
Threshold of hearing/
audibility
Subjective
evaluation
140
Threshold of
pain
Threshold of
feeling
Threshold of hearing
loss (long term
exposure)
SPEECH
13
0
12
0
11
0
10
0
Painful,
dangerous
Deafening
Very loud
90
80
70
Loud
60
Moderate
50
40
30
20
10
Threshold of hearing
/audibility
Faint
Very faint
25
20
Point source (spherical, reduction
at 6dB per doubling of distance)
15
Noise reduction
(dB)
10
0
10
30
60
120
Distance from
source (ft)
Sound intensity is not perceived directly by the ear; rather it is transferred by a complex hearing
mechanism to the brain where acoustical sensations are interpreted as loudness.
Sensitivity to noise also depends on frequency content, psychological factors (emotions, expectations
etc.) and duration of sound.
log x n =n log x,
Change in
Sound
Level (dB)
Change in
Apparent
Loudness
by:
Imperceptible
Just barely
perceptibleconditions
Clearly
noticeable
10
About twice(W/m
(or 2)
half) as loud
20
NR =L1-L2
NR = 10 logI1/I2
in Decibels (dB)
I1, I2 = Sound intensities under the two
conditions respectively
NR = 10 log (d2/d1)2
NR = 20 log (d2/d1)
DECIBEL ADDITION
When two (or more sources) create sound the combined sound is not an
algebraic addition as decibels are logarithmic values . If there are more sources,
then, combine two at a time. The following table can be used to rapidly combine
sound levels.
When
Two dB
values
Differ
by
Add
foll. to
higher
value.
0 or 1
2 or 3
4 to 8
9 or
more
Symbol
Express as
Units
Sound Intensity
Level
Sound Pressure
Level
Sound Power
Level
LI
LP
LW
10 log I/ IO
20 log p/po
10 Log W/WO
LI measured in
dB
LP measured in
dB
LW measured in
dB
I measured in
W/m2
p measured in
N/m2
(or pascal, Pa)
W measured in
Watt
Reference value*
Io = 10 -12 W/m2
po = 2x10-5 N/m2
Wo = 10-12 W
(1pW)
At reference value
LI = 0 dB
LP = 0 dB
LW = 0 dB
Pain threshold
value
I = 10 W/m2
P = 63 N/m2
At pain threshold
value
LI = 130 dB
LP = 130 dB
SOUND ABSORPTION
When sound hits the boundaries and other surfaces of a room, part of its
energy is absorbed and transmitted, and part is reflected back into the
room. Sound levels in a room can be reduced by effective use of sound
absorbing treatment, such as false ceilings, curtains and carpets etc.
Free Field conditions occur when sound waves are free from the influence of
reflective/ absorptive surfaces.
Reverberant Field: Indoors, sound energy drops off under free field conditions only
near the source (usually < than 5 ft for small rooms). Room surfaces reflect sound so
there will be little further noise reduction with distance away from the source (called
reverberant field)
The addition of sound absorption to the ceiling of a small room (<500 ft 2 ) can reduce
the reverberant sound levels by10 dB.
If the ceiling and all four walls are treated then the sound level in the reverberant field
drops an additional 6 dB, but sound levels near the source (free field) are not affected.
TOTAL ROOM ABSORPTION is the sum of all surface areas in a room multiplied by their
respective sound absorption coefficients with a unit of Sabins in FPS
a=S
where
Materials with SAC > 0.5 are referred as sound absorbing and
Basic types of sound absorbing materials are porous materials, vibrating or resonant
panels, and volume resonators.
The amount of sound absorption that can be achieved depends upon physical properties of
thickness, density, and porosity for most porous materials and fiber diameter
and orientation for fibrous materials
The Noise Reduction Coefficient NRC is the arithmetic average , rounded off
to the nearest multiple of 0.05, of the Sound Absorption Coefficients s at 250,
500, 1000, and 2000 Hz for a specific material and mounting condition.
NRC is not: as the name suggests, the difference in sound levels between two
conditions or between two rooms
REVERBERATION CONTROL: So that speech is clear and not garbled. The larger the room
volume, the longer the RT because sound waves will encounter room surfaces less often than in
small rooms. Each doubling of the total amount of absorption in a room reduces the RT by one
half. Sound absorption can make sound appear to come directly from the actual source rather
than from everywhere.
NOISE REDUCTION IN ROOMS: When correctly used, they can be effective in controlling noise
build-up in a room. However they have limited application for noise control and are not allpurpose solution for all noise problems. Each doubling of the total amount of absorption in a
room reduces the noise level only by 3 dB. Thus it becomes an increasingly inefficient method for
noise reduction.
In large open-plan rooms, sound absorbing materials can contribute to speech privacy by causing
sound energy to decrease with distance.
ECHO CONTROL: Sound Absorbing Materials can be used to control Echo usually (along with
reverberation control). Echoes are long delayed, distinct reflections of sufficient sound level to be
clearly heard above the general reverberation as a repetition of the original sound. Flutter
Echo, which can be heard as a rattle or clicking from a hand clap, may be present in small
rooms (or narrow spaces with parallel walls) can also be controlled with SAM.
REVERBERATION TIME
Wallace Clement Sabine (beginning 1895 at 27) criteria for good listening conditions in rooms were largely
non existing.
Asked to improve listening conditions for speech in the new lecture hall (Fogg Art Museum, Harvard Univ.)
Sound in the hall would persist for about 5 s due to multiple reflections from the hard surfaces of the hall.
Most English speaking persons complete 15 syllables in this time, words were impossible to understand
everywhere in this hall.
Sabine recognized that the problem of persistence of sound energy in the room was due to the
size of the room, its furnishings and the occupants.
Size of the room affects av. length of reflections, called the Mean Free Path approx. equal to 4V/S where
V =Volume and S = surface area, (square and cubic feet).
Repeated tests conducted in the hall with organ pipes as source had an initial sound level of 60dB above a
young listeners threshold of audibility at 512 Hz.
He tried to find out how much time it took for the 60 decibels sound to decay 1 / 1,000,000 of the initial
sound level. Conducted tests late at night.
Cushions used (3 thick, porous sound absorbing material covered with canvas and damask). More
cushions- more sound absorption and lower RT. When he used 550 cushions (1m long) the RT became 1 sec.
The result of Sabines work made it possible to plan RT in advance of construction. For the first time ,
desired RT in rooms at 512 Hz could be the result of design and not luck or copying.
REVERBERATION TIME
Where
Find RT at 500 Hz for this space with no occupants and no sound absorbing
treatment.
Find RT if 50% of the ceiling is treated with acoustical panels with of 0.85.
The buildup of sound levels in a room is due to repeated reflections of sound from its
enclosing surfaces. This buildup is affected by the size of the room and the amount
of the absorption within the room.
The difference in decibels in reverberant noise levels or noise reduction , under
two conditions of room absorption can be found as follows:
NR = 10 log a2/a1
Where
Since absorption efficiencies vary with frequency, the NR should be calculated at all
frequencies for which sound absorption coefficients are known.
The NR is the reduction in reverberant noise level. This does not affect the noise
level very near the source of sound in a room.
PROBLEM
ROOM ACOUSTICS
BACKGROUND
ANCIENT THEATRES
Open air Greek and Roman theatres had good listening
conditions for drama and instrumental recitals.
AUDIENCE SEATING
SECTION
REFLECTION ( x > 4 ).
DIFFUSION ( x = ).
DIFFRACTION ( x < ).
FLAT REFLECTOR
CONVEX REFLECTOR
(ms)
<23
<20
23 to 34
20 to
30
34 to 50
30 to
45
Marginal, (blurred)
50 to 68
45 to
60
Unsatisfactory
The initial-time-delay-gap is the time interval between the arrival of the direct
sound and the first reflected sound of sufficient loudness.
It should be less than 30 ms or the path difference should be less than 34 ft for
good listening conditions because sounds within this time interval can combine to
create a single impression in the listeners brain.
Early arriving reflected sound (within 80 ms of direct sound) is important for clarity
of music. Auditoriums with narrow shapes support early reflected sound because the
initial-time-delay-gaps will be short.
Less initial-time-delay-gap increase the listeners sense of intimacy.
The listener in the auditorium above will hear the direct sound first and then after
the initial-time-delay-gap, reflections from the wall (1), Ceiling (2), stage enclosure
(3), and so on.
CEILINGS
CEILINGS
REAR WALL
SOUND ABSORBING WALL
TREATMENTS
SIDE WALLS
Fan shape (for lecture
rooms)
FLUTTER ECHO
SMALL ROOMS
CONCAVE SURFACES
SOUND REFLECTIONS
Examples
of
auditoriums where the
cubic volume can be
changed
to
match
requirements
of
reflected sound energy
and
reverberance
requirements
of
the
intended performances
and seating capacities
can vary from more
than 3000 to less than
1000
STAGE BASICS
CANOPIES
Sound
reflecting
panels,
called
Forestage Canopies suspended in
front of the proscenium, reflect sound
energy from the stage to the audience
and decrease the initial time delay
gap. These panels extend the
orchestra shell into the auditorium
which enhances the direct sound
needed for intimacy and can also
reflect
sound
energy
from
the
orchestra pit back to the pit.
BALCONIES
Are used in large auditoriums to reduce
the distance to the rear seats and to
increase seating capacity.
To prevent echoes off the balcony face,
apply deep sound absorbing finish, tilt
or slope the surface facing the stage, so
sound will be reflected towards nearby
audience or use diffusing shapes
(Convex) to scatter sound.
SOUND ISOLATION