engineering
Dr. Yan Liu
Department of Biomedical, Industrial and Human Factors Engineering
Wright State University
Scientists
Understand why our world behaves the way it does (laws of nature)
Study the world as it is
Thinkers
Engineers
Cost effective
Consideration of design trade-offs (esp. resource usage)
Minimize negative impacts (e.g. environmental and social cost)
Practical problems
Problems that matter to people
Recognized in the United States as the sole agency responsible for accreditation
of educational programs leading to degrees in engineering
Engineering Disciplines
Major Disciplines
Mechanical engineering
Electrical engineering
Civil engineering
Chemical engineering
Industrial engineering
Computer engineering
Aerospace engineering
Materials engineering
Biomedical engineering
Nuclear engineering
etc.
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About 353,000 or 26% (out of 1.4 million engineers) were electrical and
computer engineers (U.S. Department of Labor Statistics in 2005)
Concerned with electrical devices and systems and with the use of
electrical energy
Specialties
Electronics
Design of circuits and electric devices to produce, process, and detect
electrical signals
Communications
A broad spectrum of applications from consumer entertainment to military
radar
Specialties (Cont.)
Power
Generation, transmission, and distribution of electric power
Controls
Design of systems that control automated operations and processes
Instrumentation
Use of electronic devices to measure parameters (e.g. pressure, temperature,
flow rate, speed, etc)
Processing, storing, and transmitting the collected data
Mechanical Engineering
Energy
Production and transfer of energy and conversion of energy from one form
to another
Structures and motion in mechanical systems
Design of transportation vehicles, manufacturing machines, office machines,
etc.
Manufacturing
Design and build requisite equipment and tools to convert raw materials into
final products
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Industrial Engineering
Operations research
Human factors
Quality control
etc.
Industrial Engineering
Operations Research
Deals with the human body's responses to physical and physiological stress
Mental processes (e.g. perception, attention, cognition, motor control, and memory
storage and retrieval) as they affect interactions among humans and other elements
of a system
Industrial Engineering
Quality Control
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Design
Wikipedia Definition
Goals
Constraints
Trade-off
A chair with a steel frame and a chair with a wooden frame are quite
different. Often the steel frames are tabular or thin L or H section
steel, whereas wooden chairs have thick solid legs.
Why? What would happen if a wooden chair were made using the
design for a metal one and vice versa?
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Good design
Arrange the controls in the same configuration as
the burners. It is quite easy to tell which burner
goes with which control
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Recognize that systems are built for users and thus must be designed
for the users
Recognize individual differences
Recognize that the design of things and procedures can influence
human behavior and well-being
Emphasize empirical data & evaluation
Rely on scientific method
Recognize that things, procedures, environments, and people do not
exist in isolation
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These can help, but user-centered design (UCD) is a design philosophy and
process
Know your real users; recognize variation in humans
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QWERTY Keyboard
Layout
QWERTY are first six letters at the top row of alphabetical keys
The layout of the digits and letters is generally fixed except a few variations in
some nations keyboards
e.g. French keyboards interchange both "Q" and "W" with "A" and "Z", and
move "M" to the right of "L"
Non-alphanumeric keys vary
e.g. There is a difference between key assignments on British and American
keyboards
Above 2 and 3 on the UK keyboard are the <> and <>, respectively, whereas
<@> and <#> are on the USA keyboard
French keyboard
US keyboard
UK keyboard
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Dvorak Keyboard
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Dvorak Keyboard
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Chord Keyboard
Extremely compact and thus can be built into a device (e.g. a pocket-sized
computer) that is too small to contain a normal sized keyboard
A large number of combinations available from a small number of keys allows
text or commands to be entered with one hand, leaving the other hand free to do
something else
Disadvantages
Lack of familiarity
Cannot be used by a "hunt and peck" method, so their use is restricted to
applications where additional training can be justified
Hunt and peck typing (or two-fingered typing) is a common form of typing,
in which the typist must find and press each key individually
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Usability
Easy to learn
Easy to remember how to use
Effective to use
Efficient to use
Safe to use
Enjoyable to use
The photocopier in our college has buttons like these on its control panels
Imagine that you just put your document into the photocopier and set the photocopier
to make 10 copies, sorted and stapled. Then you push the big button with the "C" to
start making your copies.
What do you think will happen?
(a) The photocopier makes the copies correctly.
(b) The photocopier settings are cleared and no copies are made
If you selected (b) you are right! The "C" stands for clear, not copy. The copy button is
actually the button on the left with the "line in a diamond" symbol. This symbol is
widely used on photocopiers, but is of little help to someone who is unfamiliar with this.
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Usability
Visibility
All necessary controls should be visible for the user whenever he/she is supposed to
be able to use them
The design should provide visibility to all the set of possible actions
One control for each action that the user can take
Only the necessary parts should be made visible, depending upon the actions
available to the user
Much visibility is harmful since it makes the system look complicated to
use
Affordance
The affordance of an object refers to the sort of operations and manipulations that
can be done to the object
There should be a natural mapping between the parts that are made visible and the
actions that they support
e.g. A button, by being slightly raised above an otherwise flat surface, suggests
the idea of pushing it
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Usability
Feedback
Sending back to the user information about what action has actually been done and
what results have been accomplished
Feedback should be provided in a form that is easy to understand and interpret
Accommodation of errors
Minimize the chance of the error in the first place or its effects once it occurs
Make sure that the users have the right conceptual model of the system
Make it hard for users to commit a mistake
Forcing functions can be introduced to prevent errors from occurring by
providing strong constraints on the system
a) Interlock that maintains a task sequence
b) Lockin that prevents premature termination of a task sequence
c) Lockout that prevents starting a faulty operation
Allow the users to reverse the results of an error or to recover the state of the system
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What is UCD
UCD a design philosophy and a process in which the needs, wants, and
limitations of the end user of a product are given extensive attention at each
stage of the design process
A multi-stage problem solving process which requires designers to not only
analyze and foresee how users are likely to use a product but also test the
validity of their assumptions with regards to user behavior in real world tests
with actual users
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Evaluation design
System satisfies
specified requirements
Specify requirements
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Market
e.g. Develop a kiosk for a zoo to provide practical information (e.g. how to get from
location A to location B) as well as content to enrich the experience
Whether this is a need for the system to justify its development
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Task Analysis
Analyzing the way users perform the tasks when using the system
Talk to and observe users doing what they do
List each task
Break tasks down into steps
Function Allocation
Decide who or what is best suited to perform each task (or each step)
e.g. Machine remembers login Id and reminds the user, but the user remembers the
password
Base this on knowledge of system hardware, software, users abilities, culture,
communications protocols, privacy, cost, etc.
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Basic Design
Ensure that the design will support the requirements and comply with the
constraints (verification and validation in software engineering)
Usability Testing
Get real (or representative) users to perform tasks, using the prototype
Both objective and subjective (e.g. satisfaction) measures
Sometimes users want features that actually yield poor performance
Testing results are used to guide the iterative evaluation and redesign of the
system
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Brainstorming
Facilitator
Facilities
A brainstorming space
Something to write down ideas (e.g. paper, white-board, etc.)
Four Rules
Brainstorming
Types of Brainstorming
Cons
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5. Design
Welcome to the J&J Zoo
Please enjoy your J&J Zoo visit with our new Kiosk
Touch Screen
to Begin
Idle Screen
Main Screen
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Choose an animal
Animals
Main Screen
Zoo Info
Zoo News!
Main Screen
Directions
Show Info
Animal Info
Vendor Info
MAMMALS:
Baboon
Bear,
Bear,Polar
Polar
Bison
Bobcat
Camel
Chimpanzee
Chinchilla
Deer
Eland
Elephant
Elk
Flying Fox
Gazelle
Gibbon
Giraffe
Polar Bear
The polar bear (Ursus maritimus),
also known as the white bear,
northern bear, sea bear, ice bear
or nanuq in some Inuit
languages, is a species of bear
that is native to the Arctic and
the apex predator within its
range. Its thick blubber and fur
insulate it against the cold. Its
fur, commonly mistaken as white
or cream-colored due to the way
light refracts within each hair, is
translucent, providing
camouflage from its prey. The
bear has a short tail and small
ears that help reduce heat loss,
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