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Length of a car is 4.

5 m
magnitude
physical quantity
Mass of gold bar is 1 kg

physical quantity magnitude


A scalar is a physical quantity that
has only a magnitude.
Examples:
Mass Temperature
Length Volume
Time Density
What
is Vector?
California North
Carolina

Position of California from North Carolina is 3600 km


In west
physical quantity magnitude
direction
USA China

Displacement from USA to China is 11600 km


in east
physical quantity magnitude
direction
A vector is a physical quantity that has
both a magnitude and a direction.

Examples:
Position Acceleration
Displacement Momentum
Velocity Force
Representation of a vector

Symbolically it is represented as AB
Representation of a vector

They are also represented by a single capital


letter with an arrow above it.

A B P
Representation of a vector

Some vector quantities are represented by their


respective symbols with an arrow above it.

r v F

Position velocity Force


Types
of Vectors
(on the basis of orientation)
Parallel Vectors

Two vectors are said to be parallel vectors, if


they have same direction.

P
A
B Q
Equal Vectors
Two parallel vectors are said to be equal vectors,
if they have same magnitude.

P
A
B
Q

A =B P =Q
Anti-parallel Vectors

Two vectors are said to be anti-parallel vectors,


if they are in opposite directions.

P
A
B Q
Negative Vectors

Two anti-parallel vectors are said to be negative


vectors, if they have same magnitude.

P
A
B
Q

A = B P = Q
Collinear Vectors
Two vectors are said to be collinear vectors,
if they act along a same line.

B
Q

A P
Co-initial Vectors
Two or more vectors are said to be co-initial
vectors, if they have common initial point.

A B
C
D
Co-terminus Vectors
Two or more vectors are said to be co-terminus
vectors, if they have common terminal point.

B
A

C
D
Coplanar Vectors
Three or more vectors are said to be coplanar
vectors, if they lie in the same plane.
C
A

B D
Non-coplanar Vectors
Three or more vectors are said to be non-coplanar
vectors, if they are distributed in space.

A B
C
Types
of Vectors
(on the basis of effect)
Polar Vectors

Vectors having straight line effect are


called polar vectors.
Examples:

Displacement Acceleration
Velocity Force
Axial Vectors

Vectors having rotational effect are


called axial vectors.
Examples:

Angular momentum Angular acceleration


Angular velocity Torque
Vector
Addition
(Geometrical Method)
Triangle Law

B
A
B
A
C=A+B
Parallelogram Law

B A

A B
A B

A B C=A+B
Polygon Law
A B
A

D C
E
B
D
C
E=A+B+C
+D
Commutative Property
A
C
B B
C
A

C=A+B=B+A

Therefore, addition of vectors obey


commutative law.
Associative Property
C C

D D
B B

A A

D = (A + B) + C = A + (B + C)

Therefore, addition of vectors obey associative law.


Subtraction of vectors
A
B
B
A
The subtraction of B from vector A is
defined as the addition of vector B to
vector A.

A - B = A + (B)
Vector
Addition
(Analytical Method)
Magnitude of Resultant
B C OC2 = OA2 + 2OA AM + AC2
Q R In CAM,

AM
cos = AM = AC cos
O A M AC
P
In OCM, OC2 = OA2 + 2OA AC cos
+ AC2
OC2 = OM2 + CM2
R2 = P2 + 2P Q cos + Q2
OC2 = (OA + AM)2 + CM2
OC2 = OA2 + 2OA AM + AM2 R= P2 +
+ CM2 2PQ cos + Q2
Direction of Resultant
B C In OCM,
Q R CM
tan =
OM

O CM
P A M tan =
OA+AM
In CAM, AC sin
tan =
CM OA+AC cos
sin = CM = AC sin
AC
Q sin
AM tan =
cos = AM = AC cos P + Q cos
AC
Case I Vectors are parallel ( = )
P + Q = R

Magnitude: Direction:
R= P2 + 2PQ cos 0 + Q2 Q sin 0
tan =
P + Q cos 0
R= P2 + 2PQ + Q2
0
tan = =
R= (P + Q)2 0
P+Q
R=P+ Q = 0
Case II Vectors are perpendicular ( = )
R
P + Q = Q

P
Magnitude: Direction:
R = P2 + 2PQ cos 90 + Q2 R Q sin 90 Q
tan = =
P + Q cos 90 P+0
= P2 + 0 + Q2
Q
= tan1
R = P2 + Q2 P
Case III Vectors are anti-parallel ( = )

P Q = R

Magnitude: Direction:
R= P2 + 2PQ cos 180 + Q2 Q sin 180
tan = =0
P + Q cos 180
R= P2 2PQ + Q2
R= (P Q)2 If P > Q: = 0

R=PQ If P < Q: = 180


Unit vectors
A unit vector is a vector that has a magnitude of exactly
1 and drawn in the direction of given vector.

It lacks both dimension and unit.


Its only purpose is to specify a direction in space.
Unit vectors
A given vector can be expressed as a product of
its magnitude and a unit vector.
For example A may be represented as,

A=A
A = magnitude of A
= unit vector along A
Cartesian unit vectors



-
-

-


Resolution of a Vector
It is the process of splitting a vector into two or more vectors
in such a way that their combined effect is same as that of
the given vector.

A
A

A
Rectangular Components of 2D Vectors


A
A

A A
A

O
A A = A + A
Rectangular Components of 2D Vectors

A
sin = A = A sin
A
A
A
A
cos = A = A cos
A A
Magnitude & direction from components

Magnitude:
A = A + A
A = A2 + A2

A
A Direction:

A
= tan1
A A
Rectangular Components of 3D Vectors

A = A + A
A
A
A = A + A + A

A A = A + A + A

A
A A = A + A + A

Rectangular Components of 3D Vectors

A
A cos =
A


A
A = A cos

Rectangular Components of 3D Vectors

A
cos =
A
A A

A = A cos

Rectangular Components of 3D Vectors

A
cos =
A
A

A
A = A cos

Magnitude & direction from components

A = A + A + A Magnitude:

A A= A2 + A2 + A2

A Direction:
A A
= cos1 = cos1
A A

A
A
A = cos1
A
Adding vectors by components
Let us have R = (A + B) + (A + B)
+ (A + B)
A = A + A + A
R + R + R = (A+B)
B = B + B + B
+ (A+B) + (A+B)
then
R=A+B R = (A + B) R =

R = A + A + (A + B) R = (A +
A B)
+ B + B +
B
Multiplying
vectors
Multiplying a vector by a scalar

If we multiply a vector A by a scalar s, we get a


new vector.

Its magnitude is the product of the


magnitude of A and the absolute value of s.

Its direction is the direction of A if s is positive


but the opposite direction if s is negative.
Multiplying a vector by a scalar
If s is positive:
A
2A

If s is negative:
A

3A
Multiplying a vector by a vector

There are two ways to multiply a vector by a


vector:

The first way produces a scalar


quantity and called as scalar product
(dot product).

The second way produces a vector quantity and


called as vector product (cross product).
Scalar product

A B = AB cos
Examples of scalar product

W=Fs P=Fv
W = Fs cos P = Fv cos
W = work done

F = force P = power F =

s = displacement force
v = velocity
Geometrical meaning of Scalar dot product

A dot product can be regarded as the product


of two quantities:

1.The magnitude of one of the vectors

2.The scalar component of the second


vector along the direction of the first
vector
Geometrical meaning of Scalar product

A B = A(B cos ) A B = (A cos )B

A

B
A cos
B
Properties of Scalar product

1
The scalar product is commutative.
A B = AB cos B A = BA cos A B
=BA
Properties of Scalar product

2
The scalar product is distributive over
addition.

A B+C =AB+A
C
Properties of Scalar product

3
The scalar product of two perpendicular
vectors is zero.
A B = AB cos 90 A B = 0
Properties of Scalar product

4
The scalar product of two parallel vectors
is maximum positive.
A B = AB cos 0 A B = AB
Properties of Scalar product

5
The scalar product of two anti-parallel
vectors is maximum negative.
A B = AB cos 180 A B = AB
Properties of Scalar product

6
The scalar product of a vector with itself
is equal to the square of its magnitude.
A A = AA cos 0 A A = A 2
Properties of Scalar product

7
The scalar product of two same unit vectors is
one and two different unit vectors is zero.

= = = (1)(1) cos 0 = 1
= = = (1)(1) cos 90 = 0
Calculating scalar product using components
Let us have = AB + AB + AB
A = A + A + A B + AB + AB + AB
= B + B + B + AB + AB + AB
then
= AB(1) + AB (0) + AB(0)
A B = A + A + A
(B + B + B ) + A B (0) + A B (1) + A B (0)
+ AB(0) + AB(0) + AB(1)
A B = A B + B + B
+ A B + B + B
A B = AB + AB + AB
+ A B + B + B
Vector product

A B = AB sin = C
Right hand rule

A

B
Examples of vector product

=rF L=rp
= rF sin L = rp sin

= torque r = L = angular
position F = momentum r =
force position
Geometrical meaning of Vector product

A B = A(B sin A B = A sin B


) A
A


A sin

B B
AB = Area of
parallelogram made by two vectors
Properties of Vector product

1
The vector product is anti-commutative.
A B = AB sin
B A = BA sin ( ) = AB sin A B
BA
Properties of Vector product

2
The vector product is distributive over
addition.

A B+C =AB+AC
Properties of Vector product

3
The magnitude of the vector product of two
perpendicular vectors is maximum.

A B = AB sin 90 A B = AB
Properties of Vector product

4
The vector product of two parallel vectors
is a null vector.
A B = AB sin 0 A B = 0
Properties of Vector product

5
The vector product of two anti-parallel
vectors is a null vector.
A B = AB sin 180 A B = 0
Properties of Vector product

6
The vector product of a vector with itself
is a null vector.
A A = AA sin 0 A A = 0
Properties of Vector product

7
The vector product of two same unit
vectors is a null vector.
==
= (1)(1) sin 0 = 0
Properties of Vector product

8
The vector product of two different unit
vectors is a third unit vector.
= =
= =
= =
Aid to memory
Calculating vector product using components
Let us have = AB + AB + AB
A = A + A + A B = + AB + AB + AB
B + B + B + AB + AB + AB
then
= AB(0) + AB( ) + AB( )
A B = A + A + A
+ A B ( )+
A B (0)

B + B + B
+ A B ()
+ AB( ) + AB()
A B = A B + B + B +
+ A B + B + B = AB AB + AB AB
+ A B + B + B A B ( ) + A B ( ) A B ((0)
)

Calculating vector product using components

A B = AB AB AB AB
+ (AB AB)


AB= A A A
B B B
Thank
you

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