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Overview and History

 Badminton is a racket sport  Badminton originated in


that is played on a court India in the mid-1800’s.
divided by a net 5 feet high.  Its popularity increased
 The game is played with a when English army
shuttlecock (“birdie”). officers stationed in India
 Can be played as singles or transported the game to
doubles. England.
 The object of the game is to  In England it was called
hit the shuttlecock over the “badmintin”.
net so that eventually the
opponent is unable to return
 Eventually it spread to the
the shot. United States.
Safety

1. Make sure to always have a firm


grip on the racket.
2. Be careful not to hit your partner
with the racket.
3. Stay on your own court.
4. Stop playing if others enter your
court.
5. If your bird goes into another
court, wait until their play stops.
6. Be careful and aware of your
surroundings (poles, walls, etc.)
7. The rackets are not toys, so no
fooling around.
Equipment

 Rackets are fragile.


 Avoid hitting the floor, walls, posts, nets, and

other people.
 Handle the shuttlecocks carefully and only by their
rubber tips.
 If birds get stuck in the net remove them

carefully so that they don’t tear.


 If your assigned racket is damaged report it to your
teacher at the beginning of class.
 If you don’t, you are held responsible for the

damage and will be fined.


 Make sure to return your racket to its numbered
spot and bring all the birdies back to the teacher.
Techniques

 Serve – long or short  Drive – A powerfully hit forehand


 Forehand or backhand stroke which just clears
the top of the net.
 For right handed players: A stroke
 Difficult to return due to the
hit when the shuttle is on the right shuttle’s straight line trajectory.
side of the body.
 Clear – A stroke which sends the
 For left handed players: A stroke hit shuttle high over the opponents head
when the shuttle is on the left side and drops near the backcourt
of the body. boundary line.
 Round the head – An overhead  It may be hit with and overhand or
stroke played on the left or underhand stroke.
backhand side of the body.  Can be used as offensive or
defensive play.
 Smash – A hard hit overhand stroke
with a fast downward path.  Drop Shot – The shuttle is stroked
over the net so it drops very close to
 It is a main attacking stroke. the net.
Scoring

 The game is played up to 21


points
 Points are scored only by the
serving side.
 A point is rewarded to the serving
side whenever the other side
commits a fault.
 If a fault is committed by the

serving side, the server does


not score a point and loses the
serve.
Scoring continued
Doubles
Singles
 There are 21 points in a doubles
game.  There are 21 points in
 When the score is 20 all, the side a singles game.
that reached 20 first has the option
of “setting” the game to 5.  When the score is 20-
 After the game has been “set”, the
score is called “love all” and the 20 the winner is the
side that first scores 5 or 3 points player with a 2 point
wins the game.
 The option to “set” the game must
advantage.
be made before the next service is
delivered after the score has reached
 If the score goes up to
20 all. 29-29 the winner is
the first to reach 30.

Doubles Serving
Serving always starts from the right court.
 You continue to serve as long as you
score.
 The serving side switches courts after
each point. Singles
 If a fault is made by the “in” side, the  A player can only score while
server loses the serve. serving.
 “In” side – the side that is serving

 The side that starts the game only has one


 Each time they score a point,
service for the first inning. they switch service courts.
 Meaning, only one partner serves for  Whenever a players score is
the first inning.
zero or an even number, they
 After the first inning each side has two
serves. serve from the right side
 Meaning, each partner serves and service court.
continues to serve as long as they  When the server’s score is an
score.
 If a partner loses the serve, the serve
odd number they serve from
goes to the other partner. the left side service court.
Serving Rules
 The server must keep both feet  A serve that touches the net and
within the service court during the goes into the proper service area
serve. is legal.
 The serve must be underhand and  If the server misses the shuttle
the shuttle must be contacted entirely on the serve, it is not a
below the waist. fault and they can serve again.
 The shuttle must be hit in front of  If any part of the racket touches
the body. the shuttle it is considered a
serve and is a fault.
 The server may not serve until the
receiver is ready.  The server should announce the
score before each serve.
 During a serve, the partner of the
server and receiver may stand  If a single player is playing a
anywhere as long as they don’t doubles team, the single player
obstruct the opponents view. is allowed two terms of service.
General Rules

 Winners of the first game must


serve first in the next game.
 Teams change sides after each
game.
 Any shuttle landing on the lines
are IN.
 During a rally, if the shuttle
touches the net and goes over it is
good.
Faults

 Overhand serves –  If the shuttle…


 Anytime the server contacts the  Hits any obstruction such as the

shuttle higher than their waist. ceiling, wall, backboard, etc.


 If any part of the head of the racket  Fails to go over the net.

is higher than the server’s hand  Is hit by the other team before it
holding the racket. crosses the net.
 During the serve, the shuttle lands  Is not distinctively hit, but held
outside the correct service court. momentarily on the racket.
 If the server’s or receiver's feet are not in  Is hit more than once in
the correct service court as the shuttle is succession by a team.
served.  Hits any part of the players
 If the player touches the net with their body.
racket or body.
Strategy

 Put your opponent on the defensive.


 Hit the bird so that your opponents only
possible return is an upward direction.
 Hit the shuttle with an overhand stroke
whenever possible.
 Use the smash if possible.
 Play to your opponents weakness.
 Use a variety of shots and keep your
opponent moving.
 Recover your own court position quickly.
Systems of Play (Doubles)

 Side by side – defensive positioning


 Each player is responsible for one side
of the court
 Good positioning to defend against a
smash
 Up and back – offensive positioning
 One player in front half the other in
back half
 This allows the team to put pressure on
the other team.
 Combination – Combination of both
systems
 When a team hits the shuttle in the air,
they assume side by side position to
defend against the smash
 At other times they are in up and back
positions
Terminology
 Alley – An extension of the width of the court  Center or basic position – Position in
by 1’6” on both sides which a player stands in relation to the
court, net, opponent and shuttle.
 Used in doubles.
 Clear – High, deep shot to the back
 Back alley – Between the doubles back
boundary line.
service line and the singles back service line.
 Double hit – hitting the shuttle twice in the
 Baseline – Another name for the back
same stroke
boundary line.
 This is illegal.
 Bird – Officially known as shuttlecock.
Referred to as shuttle.  Doubles – Game of four players, two on
each team.
 Block – Placing the racket in front of the
shuttle and letting it rebound into the  Down – Loss of serve given when when the
opponent’s side of the court. serving side fails to score.
 Carry – Holding the shuttle on the racket  In doubles, the first side to serve at the
during a stroke. Also called a “sling” or a start of the game only has one down.
“throw”.  Drive – A hart hit horizontal flight over the
 This is illegal. net.
 Hand down – The loss of serve  “Out” side – Side
in doubles. receiving the serve.
 Home position – Ideal court
spot for awaiting the opponent’s  Rally – rapid returns made
return. by players.
 Usually at mid court near the  Ready position – an alert
centerline. body position that allows
 “In” side – Side having the right quick movement in any
to serve.
direction.
 Inning – Term of service.
 Serve or service – act of
 Kill – Fast downward shot
which usually cannot be putting the shuttle into
returned. play.
 .
 Set or setting a game – Method  Smash – hard hit
of extending games by
increasing the number of points overhead shot which
necessary to win tied games. forces the shuttle
 The player reaching the tied
sharply downward. The
score first has the option of
“setting” the score. main attacking stroke.
 Set up – poor shot which makes  Stroke – action of
a “kill” easy.
striking the shuttle with
 Singles – game involving two
players, on on each side of the the racket.
court.
 Let – Play that is  Love – No score, the
allowed to be re- score at the beginning
played. of the game and after
 Lob – Also called a “setting” the score.
clear, high clear, or a  Match – Best two out
driven clear that goes of three games.
over the opponent’s  Mixed doubles –
head. Games played with
partners of the opposite
sex
 Game – A game
 Drop shot – A stroke
consists of 15 points in
hit with very little
doubles and 11 points
speed that falls very
in singles.
close to the net on the
opponents side.  Hairpin stroke –
Made from below and
 Fault – any violation
very close to the net
of the rules.
with the shuttle just
clearing the net and
dropping sharply
downward.

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