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BASIC COMMANDS TO GET

STARTED…
o Understanding Coordinate Systems
oDrawing Your First Figure
oErasing,
Offsetting, Filleting, Extending and
Trimming Lines in a Drawing
BOX
LINE COMMAND
 Line Commands
 Draws a line between locations on existing lines, between
geometric figures, or between points that you choose
anywhere on the screen.
 Designation of the points is either by clicking on the screen
or entering coordinates (X and Y).

 To use line command


 Click line icon
 Type the word “line” [enter]
 Type the letter “l” [enter]

Note: AutoCAD is not case sensitive


USING COORDINATES
 For 2D (Two-Dimensional)
 X and Y

 For 3D (Three-Dimensional)
 X, Y and Z
USING COORDINATES IN DRAWING LINES
 Relative Cartesian/Polar Coordinates
 Uses relative X and Y coordinates.
 Relies on a distance and an angle relative to the last
point specified.
 “@”  lets autoCAD knows you’re using relative
coordinates.

 Absolute Cartesian/Polar Coordinates


 Uses the absolute distances in the cartesian plane.
DRAWING BOX USING CARTESIAN
COORDINATES
 Erase everything
 Click erase icon or type word “erase” or “e”

 Type “all” and 

 Click line icon (“line” or “l”) 

 Specify the first point, type 3,3 

 Type @6,0

 Type @0,5

 Type @-6,0

 Type c
 “C” stands for close.
USING RELATIVE POLAR COORDINATES
 Erase everything.
 Start line command.

 Type 3,3

 Type @6<0

 Type @5<90

 Type @6<180

 Type c
TRY THIS…. GIVE THE RELATIVE CARTESIAN
AND POLAR COORDINATES OF THE POINTS.

5
4
7
6

2
3

9 8

1
10
OFFSET COMMAND
 Creates a new object whose shape parallels the shape
of a selected object. Offsetting a circle or an arc
creates a larger or smaller circle or arc, depending on
which side you specify for the offset.

 You can offset


 Lines
 Arcs
 Circles
 Ellipses and elliptical arcs (resulting in an oval-shaped
spline)
 2D polylines
 Construction lines (xlines) and rays
 Splines
OFFSET COMMANDS INVOLVES 3 STEPS
1. Setting the offset distance.
2. Picking the object to offset
3. Indication the offset direction
OFFSETTING THE LINES
 Click Offset icon or type “offset” or “o”.
 Specify the offset distance 0.5 [enter]

 Place the pickbox on one of the lines and click.


The selected line ghosts andthe cursor changes
back to crosshair, and the prompt changes to
Specify point on side to offset:
 Pick point somewhere inside the box.

 Press enter to end the offset command.

 Do the same to the other 3 lines.


TRIMMING OF LINES
 You can trim objects so that they end precisely at
boundary edges defined by other objects.
 For example, you can clean up the intersection of
two walls smoothly by trimming.
TRIMMING OF LINES
 An object can be one of the cutting edges and one
of the objects being trimmed. For example, in the
illustrated light fixture, the circle is a cutting
edge for the construction lines and is also being
trimmed.
TRIMMING OF LINES
 When you trim several objects, the different
selection methods can help you choose the
current cutting edges and objects to trim. In the
following example, the cutting edges are selected
using crossing selection.
TRIMMING OF LINES
 You can trim objects to their nearest intersection with
other objects. Instead of selecting cutting edges, you
press ENTER. Then, when you select the objects to
trim, the nearest displayed objects act as cutting
edges. In this example, the walls are trimmed so that
they intersect smoothly.
EXTEND COMMAND
 Extending operates the same way as trimming.
You can extend objects so they end precisely at
boundary edges defined by other objects. In this
example, you extend the lines precisely to a
circle, which is the boundary edge.
FILLET COMMAND
 A fillet connects two objects with an arc that is tangent to the
objects and has a specified radius.
 You can fillet
 Arcs
 Circles
 Ellipses and elliptical arcs
 Lines
 Polylines
 Rays
 Splines
 Xlines
 3D solids
FILLET COMMAND
 Set the Fillet Radius
 The fillet radius is the radius of the arc that connects
filleted objects. Changing the fillet radius affects
subsequent fillets. If you set the fillet radius to 0,
filleted objects are trimmed or extended until they
intersect, but no arc is created.
ACTIVITY NO. 1

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