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AUDIO

MEDIA
What is an Audio Media?
 It is a form of media communication that uses
audio or video recording as a medium in the
delivery of information.
Listening and Hearing
Hearing
• it is the ability to perceive sound by
detecting vibrations through an organ such
as the ear.

• the process, function or power or perceiving


sound; specifically: the special sense by
which noises and tones are received as
stimuli.
Listening and Hearing
Listening
• “active listening” is a step further than
hearing, where after the brain receives the
nerve impulses, it interprets it, then it sends
feedback.

• is a key to good communication.


Listening and Hearing
Techniques to develop listening skills:
1. Directed Listening.
2. Following Directions.
3. Listening for main ideas, details or inferences.
4. Using context in listening.
5. Analyzing the structure of a presentation.
6. Distinguishing between relevant and irrelevant
information.
Audio Format
 a file format for storing sounds
or music.

 it can either be analog or


digital.
Audio Formats
1. Digital Audio
is a technology that is used to record, store,
manipulate, generate and reproduce sound using
audio signals that have been encoded in digital
form.
Audio Formats
Digital Files
• kept on digital storage such as a CD, computer
hard drive, a flash drive or a digital recorder.
• saved in MP3 or WAV format

Computers
• digital devices
• binary system
Audio Formats
1.1. Audio File Types
 Wav

- standard audio file format used mainly in


Windows PCs.

- a “first generation” format


Audio Formats
1.1. Audio File Types

 MP3 or MPEG Layer-3


- compressing audio file into a very small file
that is used for digital storage and transmission.

- popular format for downloading and storing


music.
Audio Formats
1.1. Audio File Types

 wma or Windows Media Audio

- a Microsoft audio file format used for


compressing audio files.
Audio Formats
1.2. Digital Storage Devices

 Optical Disc
- Storage medium from which data is read to
which it is written by lasers

- since 1982
Audio Formats
1.2. Digital Storage Devices

 Optical Discs three types

READ ONLY MEMORY (ROM) disc


• permanently stores data on personal
computers (PCs) and other electronic devices.
Audio Formats
1.2. Digital Storage Devices

 Optical Disk three types

Write-once, read-many (WORM) disc


• allows information to be written to a disc a
single time and prevents the drive from erasing t
he data
Audio Formats
1.2. Digital Storage Devices

 Optical Disk three types

Re-writable, write-many, read-many (WMRM) disc

• allows information to be recorded and erased


many times
Audio Formats
2. Analog Audio
• is a representation of a sound that is analogous
to the air pressure waves of the sound.

• is a representation of the intensities of those


waves in a different form, such as voltages on a
wire or magnetized particles on a cassette tape
(Mack)
Audio Formats
2. Analog Audio
• Read the media, such as tapes or records, by
scanning the physical data off the media.

• Audio tape players, VCRs and record players


 Guideline on how to use a microphone
(Smaldino, 1995-2010)
• Place the microphone on a floor or table stand away from hard surfaces
such as chalkboards, windows or bare walls. If a stand is not available,
place on a hand towel or other soft cloth.

• Place the microphone in a good spot to achieve maximum pickup of


desired sounds and minimal pickup extraneous ones. Avoid handing the
microphone from one person to another. If necessary, move people
instead, before recording.

• Maintain a constant distance from the microphone. As a rule of thumb,


your mouth should be a foot from the microphone. If you are much close
r, p’s and b’s will tend to pop and other breathy sounds may become
annoying.

• Speak over the top of the microphone, not directly into it.
Accessing Audio
1. Streaming Audio
• a method of delivering audio signal to your computer
using the Internet.

• The most popular and well-known websites that offer


audio streaming are:
• Spotify www.spotify.com
• Pandora www.pandora.com
• Last.fm www.last.fm
• Rhapsody www.rhapsody.com
• Grooveshark www.rhapsody.com
Accessing Audio
2. Podcasting
• (from the words IPod and Broadcasting) refers to recorded audio
files in mp3 format that are distributed over the internet.

• Audio files can be sent automatically to “subscribers” and stored


in their computers for listening at their convenience.

• With podcasting software, students and teachers can create their


own newscasts or documentaries and allow subscribers to
download and listen to them on their computers or portable audio
players (Giron, 2013).
Accessing Audio
2. Podcasting
• Podcast are useful tools for learning. The following websites
provide podcasts that are useful:

• TED talks
• The Ultimate Podcasts Collection
• Podcasts.com
• LearnOutLoud.com
• This Week in Technology
Accessing Audio
3. Internet or Wi-fi Radio
• Can give access to thousands of internet radio stations.

• Radio stations on the internet can offer variety of programs that


includes local and international news, music, science and sports.

• With this live programming, students can enjoy listening using


their computers to help them be updated with current events.
Accessing Audio
4. Digital Players
• “mobile digital media players”

• Are portable electronic gadgets used to store and play


digital media such as audio.

• Some commonly used digital media players are iPod


touch and MP3 players.
Creating Audio

•Audio equipment is now a portable


tool for recording sound and taking
notes.
How to Record Sound
Here are the steps:
1. Make sure you have an audio input device, such as a
microphone, connected to your computer.
2. Click Start, click All Programs, click Accessories, and then
click Sound Recorder.
3. Click Start Recording, with sound recorder, you can record up
to 60 seconds.
4. To stop recording audio, click Stop recording.
Audacity
Application of Audio in Classroom
Music can be a great way to use audio into the classroom.

1. Students can hear the voices of experts by listening to their


ideas and opinions.
2. By using audiotape or audio recordings, it can help the learner
perform task, such as experiment, when written notes are not
available.
3. Students can generate their own recording which can be part
of their learning activity
4. It can provide study after a lecture
5. Learn from public lectures
6. Learn a new language
7. Can be used as motivation to start a class
Application of Audio in Classroom
Some guidelines that will help in using audio
1. Make sure that you know where you want to start playing.
2. Check the volume level in advance.
3. Check the environment. Make sure all the students can hear.
4. If possible, minimize external noise that are not part of the audio
material.
5. Have an introduction of what the students would be hearing. Guide
questions can be provided.
6. A handout or worksheet can be used to supplement audio media.
7. To create discussion or other activities, audio presentation can be
paused or stopped.
8. Use a follow up activity after an audio lesson.

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