55 55 55 75
Popular institute 45
13 40 38 65
Good faculty 41
23 28 25 80
Great knowledge
38
enhancement 30 38 40 50
5 30 5 28
Low/reasonable price 18
Intender
28 13 13 33
For basic computer
16
understanding/knowledge
Basic foundation courses are the courses in demand among both current as well
as intenders.
• With regards most important factor while deciding the institute this year,
location & visibility of the institute, also play a role in deciding the institute
Top Line Findings of Tech Trends
2007
• Top 3 tools in Animation are Flash (44%), 3DS Max (24%), Maya (22%)
• Top 2 tools in Visual Effects are Flame (55%) and Inferno (36%)
• Top 3 Compositing Tools are After Effects (48%), Combustion (28%) and
Shake (13%)
• Top 3 Editing Tools are Sound Forge (29%), Premiere Pro (25%) and Final
• Top 2 rendering tools are Mental Ray (75%) and Gelato Pro (25%)
• JavaScript (25%), HTML (24%) and CSS (21%) are the top 3 contenders in
Games Development.
• Photoshop (28%), Illustrator (22%) and Corel Draw (21%) are the top 3 Print and
Publishing tools.
• Dreamweaver (71%), Z Brush (13%) and Deep Paint 3D (10%) are the top 3 in
• Creativity (15%), ability to work under pressure (14%) and ability to communicate
effectively (oral and written) (13%) are the top 3 soft skills sought by recruiters while
recruiting freshers.
• 93% of the respondents have recruited freshers in 2006.
• 77% of the respondents said that they look for 6 months to 1 year experience.
• 48% look for any graduation degree, 23% for any 3 years diploma and 19% not
• 66% of the respondents pay 5k to 7k p.m to freshers, 18% pay 9k and above and
Animation is booming but the whole explosion is yet to take place. A peek into some
• Global animation industry was estimated at USD 59 billion in 2006 and is expected
grow at a CAGR of 8% over 2006-2010, to reach USD 80 billion by 2010
• Indian animation industry is currently pegged at USD 354 million in 2006 and
expected to witness a growth of 24% over 2005 and increase to USD 869 million
by 2010
• The entertainment sector contributes 68% of the total animation market in India
• The share of fully animated movies is expected to increase from 15% to 28% by 2009
• Animation is shaping into the most explosive & dynamic industry and with this the
demand for well trained animation professionals is growing at an astounding pace.
• Animation industry needs over 30,000 people, while the demand met is a mere
10 % of the requirement
2008 – The Road Ahead
Strategic Directions
• Animators: Animators with the knowledge of every aspect of animation, including both
2D and 3D animation for films and gaming. In 2D Animation, the subject is enhanced
while in 3D Animation the subject is shown in detail.
Career Growth
Gaming
3D
Audio & Video
2D
Career
Growth
Print
Web
E-Learning
AAASP 2008
AAASP - 2008
Semester I
Tools Duration
Illustration & Graphics Suite
Fundamentals of Computer, Multimedia Windows XP
and Internet 8
Basic Art drawing book 16
Concepts of Graphics & Illustration 16
Creating Illustrations - I Adobe Illustrator CS 3 20
Sketching Practices Concepts 8
Semester II
Tools Duration
2D Design and Animation Suite
Anatomy Study 8
Concepts of 2D Animation 6
Concepts of Storyboarding 6
Working with Audio Sound Forge 9 16
Video Streaming and Editing Adobe Premier Pro CS
3 28
Graphics and animation with Flash Macromedia Flash 24
Scripting with Flash Macromedia Flash 16
CS3
Advance Scripting with Flash Macromedia Flash 16
CS3
Specialization Web weaver Macromedia
in 2D Dreamweaver CS3 24
Animation 2D Animation Portfolio 24
Total Duration 176
Knowledge Enhancement - II Classical Animation
Value
or ToonBoom
Addition
storyboard Pro 8
AAASP - 2008
• Overview:
This semester deals with comprehensive training in 3D Animation and
special effects.
• Objective:
At the end of this semester, the student will be able to visualize and
create 3D animation and apply special effects.
• Learning outcomes:
Develop 3D animation with special effects and develop a 3D
animation portfolio.
AAASP - 2008
Semester III
Tools Duration
3D Animation Suite
Concepts of 3D & Animation 8
Modeling with 3D 3D max 2008 28
Lights, Camera and Animation 3D max 2008 24
Painting 3D Objects Deep Paint 3D 8
Character Animation and Visual Fx 3D max 2008 &
Character Studio 32
Specialization Concepts of Digital Filmmaking 8
in Digital Film Visual Fx Combustion 44
Making and
Special Fx 3D Animation Portfolio 24
Total Duration 184
Knowledge Enhancement - III Concepts of
Value Addition
Character Design in 8
Animation
AAASP - 2008
• Overview:
This semester deals with comprehensive training in high-end (Advanced)
3D Animation.
• Objective:
Prepares the student to acquire skills for visualizing and
mastering 3D Animation Process – Modelling, Texturing &
Lighting, Rigging & Animation.
• Learning outcomes:
Develop High end 3D Animation.
AAASP - 2008
Semester IV
SuiteTools Duration
Advanced Animation Suite
• Objective:
At the end of this semester, the student will be able to learn
the advanced features in Maya – Paint Effects & Dynamics,
besides learning to animate the characters using Motion
Builder. They will chose their area of specialisation and create
a Project / Portfolio.
• Learning outcomes:
Maya – Dynamics & Effects, Specialization and Portfolio.
AAASP - 2008
Semester V
Specialization in Character Animation and Digital Portfolio Tools Duration
Development
Paint effects and dynamics using Maya 20
Realistic features with Maya Maya Unlimited 2008
8
Character animation with motion builder Motion Builder 7.5
28
Specialization (Any one option) 1. Modelling and
texturing
2. Lighting and
rendering
3. Rigging and
animation
4. Compositing and 40
VFX
Project Portfolio Demo Reel
40
Orinetation to creative test
8
Total Duration
124
Knowledge Enhancement -V Workshop and/or studio
Value Addition visits
8
DURATION
Summary
Semesters Hours Months
Semester I 160 7
Graphics & Illustration
Semester II 176 7
2D Design & Animation
Semester III 184 8
3D Animation
Semester IV 132 6
Advanced 3D Animation
Semester V : 124 5
Specialization and Portfolio Development
3D Animation Suite
Sem 2 NA NA Yes
Sem 3 NA NA Yes
Sem 4 NA A Yes
Sem 5 NA A Yes
E- Projects
• It is also very important to assess the effectiveness of the course and keeping
this in mind, At Arena, the evaluation style is designed with the objective of
creating well-trained & fully qualified professionals ready for the industry.
• Students will be evaluated on each semester and the grades will awarded
accordingly
• The evaluation will consists of the following 4 components
– Assignments
– Internal Tests
– Project
– Semester End Examination
• Assignments – depending on the no.of modules taught
• Internal Tests – 2 tests in every semester of 25 marks each
• Project – 1 project at the end of semester of 100 marks
• Semester End Examination – OES (Online Examination System) at the end
of each semester of 50 marks
Your Dream Career Is Calling
• 10+2 or undergraduates
• Any stream
• Step 1: Welcome
– Greet the enquiry and make him comfortable
• Step 5: Closing
– Disclose the fees
– Start with jotting down the installments and at the end show the total value of
the course and not the other way
– Give the batch details (Do not easily agree on the batch the customer wants
even though it is available)
– Maintain a dummy Batch Allocation Register which is more or less full
capacity
• A genuine SMILE
• Make the enquiry comfortable and ask for a glass of water
• If the enquiry is accompanied by a parent, go one step further
by asking for some Tea or Coffee
• Register the name of the enquiry’s at the first instance itself
• Ideally fill the enquiry form so as to avoid wrong data being
filled by them & also this way you get time to understand the
enquiry & suggest the correct course
• Try to build conversation while filling up the enquiry form so
that you are able to gather maximum information
• Try to find out his routine schedule so that you know what time
to follow up
Guidelines
tejis@aptech.ac.in