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Multimedia Technologies

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Introduction

Samantha Kumarapathirana

5/4/12

Introduction

Multi

Media

Multimedia

Samantha Kumarapathirana

5/4/12

Multimedia
Multimedia

means that computer information can be represented through audio, video, and animation in addition to traditional media (i.e., text, graphics/drawings, images)

Samantha Kumarapathirana

5/4/12

Information Types
Audible/Audio Visible/Video Touch Smell Taste Etc

Samantha Kumarapathirana

5/4/12

Key Multimedia Elements


Text Images Graphic Sound Video Animation

Samantha Kumarapathirana

5/4/12

Multimedia Information
Any

combination of text, video, still images, animations, audio and interactive contents that are stored through any medium

Samantha Kumarapathirana

5/4/12

Two Types of Multimedia


Linear Non-linear

Samantha Kumarapathirana

5/4/12

PC to process Multimedia Information

Samantha Kumarapathirana

5/4/12

The

Overview of Multimedia Software Tools


categories of software tools

Music Sequencing and Notation Digital Audio Graphics and Image Editing Video Editing Animation Multimedia Authoring

Samantha Kumarapathirana

5/4/12

Multimedia Software in PC

Samantha Kumarapathirana

5/4/12

Multimedia Application
A

Multimedia Application is an application which uses a collection of multiple media sources e.g. text, graphics, images, sound/audio, animation and/or video

Samantha Kumarapathirana

5/4/12

Where You can Use This .. ?


Education Business Leisure Journalism Engineering Medicine

Samantha Kumarapathirana

5/4/12

Multimedia Applications
World

Wide Web Authoring courseware

Multimedia

e.g. Adobe/Macromedia Director


Hypermedia

Video-on-demand Interactive Computer Virtual

TV

Games
5/4/12

Samantha Kumarapathirana

reality

Components of a Multimedia System


Capture Storage

devices Devices Networks Systems

Communication Computer Display

Devices

Samantha Kumarapathirana

5/4/12

Input devices and software


Keyboard Scanner Optical

and mouse

Character Recognition Software (OCR) Recognition Software tablet

Microphone Voice

Graphics

Handwriting

Recognition Software Samantha Kumarapathirana 5/4/12

Output devices
Monitors Speakers Sound Data

cards card

projectors

Graphics

Samantha Kumarapathirana

5/4/12

Backing storage
Hard

disk disk disks

Floppy

Compact

Compact Disk Read Only Memory (CD-ROM) Compact Disk Recordable (CD-R) Compact Disk Re-Writable (CD-RW) Digital Versatile Disk (DVD) Digital Versatile Disk Recordable (DVD-R)
Samantha Kumarapathirana 5/4/12 Digital Versatile Disk Re-Writable (DVD-

Why . ?
To

make an application

More attractive Interactive

Samantha Kumarapathirana

5/4/12

Characteristics of a Multimedia System


A

Multimedia system has four basic characteristics:


Multimedia systems must be computer controlled. Multimedia systems are integrated. The information they handle must be represented digitally. The interface to the final presentation of media is usually interactive.
Samantha Kumarapathirana 5/4/12

Desirable Features for a Multimedia System


Very

High Processing Power Capable File System Hardware/Software needed and High I/O and Memory
5/4/12

Multimedia Special Data

Representations Operating System

Efficient Special Storage

Network Support Samantha Kumarapathirana

Hypertext
Hypertext

is a text which contains links to other texts

Samantha Kumarapathirana

5/4/12

Hypermedia
Hypermedia

is not constrained to be text-based. It can include other media, e.g., graphics, images, and especially the continuous media sound and video

Samantha Kumarapathirana

5/4/12

Hypermedia Applications
The

World Wide Web (WWW) is the best example of a hypermedia application. Acrobat

Powerpoint Adobe Many

Others?

Samantha Kumarapathirana

5/4/12

HTTP
HyperText

Transfer Protocol

Samantha Kumarapathirana

5/4/12

Key Multimedia Elements

Samantha Kumarapathirana

5/4/12

Text and Static Data


Source:

Keyboard Speech input Optical character recognition Data stored on disk


Stored

and input character by character:


Storage of text is 1 byte per character
Samantha Kumarapathirana 5/4/12

Images

Still

pictures

Input:

Digitally scanned photographs/pictures Direct from a digital camera


Generated by programs similar to graphics or animation programs
Samantha Kumarapathirana 5/4/12

Graphics
Input

devices:

keyboard (for text and cursor control) Mouse Trackball Graphics tablet
Graphics

standards :

OpenGL, PHIGS, GKS


Samantha Kumarapathirana 5/4/12

Samantha Kumarapathirana

5/4/12

Samantha Kumarapathirana

5/4/12

Samantha Kumarapathirana

5/4/12

Audio
Audio

signals are continuous analog signals.

Input:

Using microphones and then digitised and stored


1

Minute of Mono CD quality (uncompressed) audio requires 5 Mb.


Samantha Kumarapathirana 5/4/12

Video
Input:

Analog Video is usually captured by a video camera and then digitized are a variety of video (analog and digital) formats video can be regarded as being a series of single images.
Samantha typically 25, 5/4/12 There areKumarapathirana 30 or 50 frames per

There

Raw

Samantha Kumarapathirana

5/4/12

Issues in Multimedia Applications Design


Content

Design

Scripting (writing)
Rules for good writing:
Understand your audience and correctly address them. Keep your writing as simple as possible. (e.g., write out the full message(s) first, then shorten it.) Make sure technologies used complement each other.

Samantha Kumarapathirana

5/4/12

Issues in Multimedia Applications Design


Graphics (illustrating)
Make use of pictures to effectively deliver your messages. Create your own (draw, (color) scanner, PhotoCD, ...), or keep "copy files" of art works. - "Cavemen did it first. Graphics Styles
Fonts Colors

Pastels, earth-colors , metallic , primary color , neon color

Samantha Kumarapathirana

5/4/12

Issues in Multimedia Applications Design


Animation (wiggling)
Types of Animation
Character Animation

Humanise an object Factors in choosing a character

Emotion - Is it happy, sad, funny, sloppy, ...? Movement - Is it fast, slow, bumpy, ...? Visual style - Is its color/texture consistent with the rest? Copyright - "Don't use Mickey before checking with Walt." Adequacy - e.g., Does it provide various poses

Samantha Kumarapathirana Highlights and Sparkles

5/4/12

Issues in Multimedia Applications Design

When to Animate
Only animate when it has a specific purpose

Enhance emotional impact Make a point Improve information delivery Indicate passage of time Provide a transition to next subsection

Samantha Kumarapathirana

5/4/12

Issues in Multimedia Applications Design


Audio (hearing)
Types of Audio in Multimedia Applications:
Music - set the mood of the presentation, enhance the emotion, illustrate points Sound effects - to make specific points, e.g., squeaky doors, explosions, wind, ... Narration - most direct message, often effective

Samantha Kumarapathirana

5/4/12

Issues in Multimedia Applications Design


Interactivity (interacting)
Types of Interactive Multimedia Applications:
Menu driven programs/presentations Hypermedia Simulations / Performance-dependent Simulations

Samantha Kumarapathirana

5/4/12

Issues in Multimedia Applications Design


Technical

Design

Video Mode and Computer Platform Memory and Disk Space Requirement Delivery
Live Presentation Delivery by diskette Delivery by CD-ROM Electronic Delivery

Samantha Kumarapathirana

5/4/12

Issues in Multimedia Applications Design


Visual

Design

Themes and Styles


Some Possible Themes:
Cartoon theme Traditional theme High tech theme Technical theme

Color Schemes and Art Styles


Natural and floral Oil paints, watercolours, colored5/4/12 pencils, pastels Samantha Kumarapathirana

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