CONSUMER BEHAVIOR
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Learning Objectives
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Needs may be utilitarian or hedonic The desired end state is the goal The degree of arousal is drive Personal and cultural factors combine to create a want one manifestation of a need and direction
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Motivational Strength
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What Do We Need?
Biogenic Needs Psychogenic Needs Utilitarian Needs Hedonic Needs
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Motivational Conflicts
Goal valence (value): consumer will: Approach positive goal Avoid negative goal Example: Partnership for a Drug-Free
America communicates negative consequences of drug addiction for those tempted to start
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Discussion
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Consumer Involvement
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Cult Products
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Product Involvement
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Discussion
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Appeal to consumers hedonic needs Use novel stimuli Use prominent stimuli Include celebrity endorsers Provide value customers appreciate Let customers make messages Create spectacles or performances Develop mobile experiences like alternate reality games
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Consumer Values
Core Values
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Discussion
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Figure 4.4 Hierarchical Value Maps for Vegetable Oil in Three Countries
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Conscientious Consumerism
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Materialism
Chapter Summary