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Advantage of the Scat in the Wing-T or Jet

offense
• Can throw the ball effectively out of 100/900 Formation
• Effective out of any formation
• Gives the offense a valuable no motion play
• All purpose routes
• Can be run with any kind of motion
• Great pass out of empty formations
• Easy pass protection rules
• Put you best players in space
• Easy to drill
• High completion percentage
Disadvantage

 May not have enough practice time


 Quarterback must be able to throw fairly well
 Must hit a hot read
 QB must be have and understanding of the
coverage
 Quick release helpful
 Receivers must run precise routes.
 Must decide if you will use the routes to
warrant the practice time
Wingback/ HB Alignment
 The halfback’s alignment is one foot outside the end man on the line
of scrimmage.
 The wingback aligns one foot outside the Tight End and one foot deep

R FS
C

B M W
C
1X1 E N T S 1X1
Play Numbering System
Overview
 The First Digit Indicates the Formation

9 8 2 1
SE 7 6 5 4 3
LHB RHB
QB

FB
The Second Digit indicates the
Backfield Series
 The backfield series directs the line blocking and the backfield action. The
20 series is the sweep, guard trap, and waggle.

9 8 2 1 Play Call 42X


SE 7 6 5 4 3
RHB
LHB QB

FB
The Third Digit Indicates the
Point of Attack
 The 1 hole is outside to the right and the 9 hole is outside to the left. The 1
& 9 holes extend from the outside foot of the Tight End or Ghost Tight End
to the sideline. Lineman are numbered from right to left, from 2 to 8

9 SE 8 7 6 5 4 3 2 1
LHB RHB
QB

FB
100

R FS
C

B M W
C
E N T S
400 or Red in Delaware
Terminology

R FS
C

B M W
C
E N T S
200

R FS
C

B M W
C
E N T S
Loose

R FS
C

B M W
C
E N T S
Rules for the 2 Man Scat

 The Ends always run the Scat


 The Wing back or Z runs the glance
 The backs flair
 If there is no wing and the formation is
balanced the QB will make a Right or
Left call. This tells which HB runs the
glance.
Scat Route
 The Scat route is a spacing route in which
the receiver finds the hole between the
linebackers approximately 6 to 7 yards
deep
 Punch & Pivot
Scat Technique
C Sit down between the linebacker
Catch and get vertical

B
Glance
 The glance route is just a skinny post run
by the outside receiver to the Tight End
side. The Wing or Z will nod on the
seventh step and run for the near post.
The glance will be run by the outside
receiver
Glance Technique

Skinny Post

7th Step
Flair check
 The back will check for the linebacker blitz
then flair.
 The FB may flair check or release
 70 protection with a flair check.
 Flair must replace the feet of WR.
 Stretch the defense.
2 Man Scat in 100/900
Protection 4-3

R FS
C
W C
M B
E N T S
Protection 4-3 One Back
 Same except no Flair
check with HB

R FS
C
W C
M B
E N T S
Protection 5-2

FS C
C

M B
W
R E N T S
2 Man Scat 400/600

Break on step 7

5-7 Yards deep


Loose 2 Scat

WR 7 yards width
Trips Split 2 Scat
270 2 Scat
Loose Split 270 2 Scat

Loose Split 270 2 Scat

WR 7 yards width
Switching the route in the 2 man Scat

Bunch Rt Split 2 Scat Switch

WR 7 yards width

The word switch tells the spit end and the outside reciever the switch assignments. This enables us to change
the routes of recievers , thus making sure the defense cannot sit on our routes.
2 Scat Route from Gun
 The FB will align to the side of the Flair
 Heels at the Toes of the Quarterback
3 Scat in the Wing-T
 3 Man Scat Rules
 Outside receiver to 3 Scat side runs the Scat
 The 2nd receiver to the 3-scat side runs the
corner route unless the play is tagged.
 The end away from the scat runs a combination
route. Corner/ glance :Basic/Corner :Pac/ Corner
 The running backs flair check
Justification of Rules
 We package all our plays. Each of our
packages must have 3 concepts for us to
assimilate a passing game package into
our Jet or Wing-T offense.
 Run in all formations
 Rules for receivers
 All purpose (can be run vs. any defense)
Quarterback Progression on 3 Scat

 Look the 3-receiver side first


 Corner route
 Flair
 Scat
470 3 Scat

Break on step 7

5-7 Yards deep


170 3 Scat

Break on step 7

5-7 Yards deep


Pro Zip 170 3 Scat

Break on step 7

5-7 Yards deep

Other Plays- 82Down,Midline,Sweep, SE Jet, Reverse


Loose 70 3 Scat

Break on step 7

5-7 Yards deep


Tagging the 3 Scat Routes

 When we want to alter the route and give


the defense new conflicts we Tag the
Route. The Tag will affect either the 2nd
receiver on the 3 Scat side or the 2-
receiver side away from the Scat.
Basic
 The first alteration of the route is the basic
 The word basic tells the 2nd receiver to the 3-
receiver side to run a square in route or what we
call a dig instead of the corner route.
 The receiver will release inside and run vertical
for 10 yards.
 He will plant and run inside finding the hole
“HUNT” between the linebackers
X receiver
 The split end or X receiver must change his
route to give the pattern space.
 He will run a Q route.
 The X will run inside for 3 steps to attract the will
linebacker.
 After the 3 steps inside the receiver will get
vertical for 12 yards then nod inside then break
to the flag.
 The running back will flare
170 3 Scat Basic

W B M
E
470 3 Scat Basic
Pro Zip 470 3 Scat Basic
Loose Split 70 3 Scat Basic
270 3 Scat Basic
 We can even get into empty sets and run 2 & 3
man Scats. This really complements our running
game because we can run the jet sweep out of
any formation.
 Empty jet sweep can be a devastating play if
you can keep the defense from crowding the
LOS.
 The 2 & 3 man Scat routes will force the defense
to honor the pass.
270 3 Scat Basic
PAC

 When the defense is sitting on the basic route we call


PAC.
 PAC means Post or Corner.
 We want the second receiver to run the Post or give him
the option of running the corner.
 The post cut in PAC is a double move. We want the
receiver to jab as if running the corner route then plant
and go to the post. If the defense makes a mistake on
the post you will have touchdown.
 Remember, the quarterback will look Post, Flair, Scat.
170 3 Scat PAC
470 3 Scat PAC
Bunch RT 70 3 Scat PAC
Loose 70 3 Scat PAC
Tag Opposite the Scat Route
 Delta Tag- The name of our curl flat route is
called Delta.
 The X receiver away from the 3 Man Scat will
run the delta or deep post curl.
 Flair – On our regular curl route we run and
arrow with or halfback
 When we tag the Delta on the Scat route we
have the halfback run the flair instead of the
arrow.
170 3 Scat Basic Delta

14

12
Wrap around flat defender
270 3 Scat Basic Delta
14

12
Wrap around flat defender

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