Mekanika
Mekanika
Mekanika
Mekanika
Kinematika
Dinamika
Kinematika Rotasi
Usaha dan Energi
Momentum dan Impuls
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Mekanika
Mekanika
Cabang dari ilmu fisika yang mengkaji tentang materi,
gaya, dan gerakannya
Kinematika
Terfokus pada gerakannya saja
Dinamika
Gerakan dan penyebabnya
3i
Gerak 1 dimensi
Gerakan pada lintasan garis lurus
Menganggap yang bergerak adalah partikle
bebas mengabaikan bentuk dan ukuran
Setiap geraknya dapat direpresentasikan
secara vektor
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Perpindahan Vektor
x x2 x1
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Kecepatan rata-rata
Kecepatan rata-rata selama interval waktu adalah
kuantitas vektor yang mengalami perubahan komponen
koordinat x dibagi interval waktunya
x x2 x1
x2 x1 x
vav x
t t 2 t1 t 2 t1 t
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Average Velocity
Average velocity is positive when during the time interval
coordinate x increased and particle moved in the positive
direction
If particle moves in negative x-direction during time
interval, average velocity is negative
x x2 x1 19 m 277 m 258 m
t t 2 t1 25.0 s 16.0 s 9.0 s
vav x x 258 m 29 m / s
t 9.0s
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X-t Graph
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Kecepatan sesaat
Kecepatan sesaat sebuah vektor yang
menyatakan kecepatan rata-rata yang dibatasi waktu yang
sangat singkat (mendekati 0)
x dx
v x lim
t 0 t dt
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Kecepatan sesaat
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Kecepatan sesaat
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Kecepatan sesaat
Concept Question
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Acceleration
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Acceleration
If the velocity of an object is changing with time, then the
object is undergoing an acceleration.
Acceleration is a measure of the rate of change of velocity
with respect to time.
Acceleration is a vector quantity.
In straight-line motion its only non-zero component is along
the axis along which the motion takes place.
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Average Acceleration
Average Acceleration over a given time interval is defined
as the change in velocity divided by the change in time.
v2 x v1x vx
aav x
t2 t1 t
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Instantaneous Acceleration
Instantaneous acceleration of an object is obtained by
letting the time interval in the above definition of average
acceleration become very small. Specifically, the
instantaneous acceleration is the limit of the average
acceleration as the time interval approaches zero:
v x dvx
a x lim
t 0 t dt
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Acceleration of Graphs
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Acceleration of Graphs
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v0 x vx x x x0
vav x vav x
2 t t 0
vx v0 x axt vav x
1
v0 x v0 x axt v0 x 1 axt
2 2
1 x x0 1
v0 x a x t x x0 v0 x t a x t 2
2 t 2
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vx v0 x
vx v0 x axt t
ax
2
1 v v 1 v v
x x0 v0 x t a x t 2 x x0 v0 x x 0 x a x x 0 x
2 ax 2 ax
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4 persamaan dasar
Vx
t
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Galileo Galilei
1564 - 1642 33
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Motion in 2 or 3 Dimensions
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Projectile Motion
A projectile is any object that is given an initial velocity and
then follows a path (trajectory) determined solely by gravity
and air resistance.
The motion of a projectile will take place in a plane (so, it is 2-
D motion).
For projectile motion we can analyze the x- and y-components
of the motion separately.
The horizontal motion (along the x-axis) will have zero
acceleration and thus have constant velocity.
The vertical motion (along the y-axis) will have constant
downward acceleration of magnitude g = 9.80 m/s2.
The initial velocity components, vox and voy, can be expressed
in terms of the magnitude vo and direction ao of the initial
velocity.
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a x 0 v x v0 x x x0 v0 xt
Arah Vertikal
ay g
v y v0 y gt y y0 v0 y t 1 2 gt 2
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Projectile Motion
Lintasan (koord.) benda pada suatu titik
vx v0 cosa 0
v y v0 sin a 0 gt
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h v0 y t 12 gt 2
v sin a 1 v0 sin a
2
v 20 sin 2 a
h v0 sin a 0 2 g h
g g 2g
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g 40
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