BERKAH atau
BENCANA?
Sebuah Sudut Pandang Lain Dampak Layanan OTT
arif budisusilo
arief.budisusilo@bisnis.co.id - absusilo@gmail.com
(62) 8129019793
KONDISI KITA SAAT INI
In the last three years, we face a very significant and dramatic
changing, in media environment. Social media excessively drive
conventional media, the way the media produce info and pass
through the public or readers (new news cycle).
• Mobile Advertising
mendominasi revenue
stream dari mobile
apps
AND the
FORECAST…
WHO is
GET
MORE?
BERKAH atau BENCANA?
• Konsumen DIUNTUNGKAN
• Kenyamanan & Kemudahan
• Harga murah bahkan virtually free (temporary atau sustain?)
• Di industri Media, informasi dapat diperoleh lebih cepat dan GRATIS
• Akurasi?
• Akuntabilitas?
• Pengiklan: Efektivitas dianggap RELATIF lebih tinggi dan TERUKUR
• Mahal atau Murah?
• CAPITAL FLIGHT
• Only two biggest player grab almost all things from Indonesian market
• Menurut Menkoinfo: digital ad 2015 mencapai US$830 juta, 70% lari ke 2 OTT Global; while another sources thn 2015
Rp14 Triliun dibawa Google, Facebook dan OTT asing keluar Indonesia)
• Isu utama bukan soal “efisien” vs “inefisien” atau inovatif vs “tdk inovatif”, melainkan soal
penguasaan teknologi dan modal…
NEW MONOPOLY or NEW EQUILIBRIUM?
• Para pemain e-commerce besar tidak ada (belum ada) yang berhasil
mencatatkan keuntungan…
• According to Media report: Hanya 1 dari 7 e-commerce Indonesia yang
mampu mencatatkan cashflow positif, tetapi tidak (belum) termasuk return
on investment …
• Business Model is the biggest challenges
• India’s Silicon Valley will die in 5 years: says Malavika Velayanikal on May 3, 2016
• Market will be dominated by two very big player: US and China
• Monopoli Global: 38% iklan digital goes to Google and Facebook dominated
revenue stream from Mobile...
• New Bubble or New Equilibrium?
• Start-up pun dianggap perlu due dilligence (over-valuation)
• Waspadai Investor Odious
WHAT should to be DONE?
• REGULASI BARU
• New Regulation is Needed: Customer Services, Consumer Protection, Level
Playing Field ( legal, pajak dll)
• EDUKASI Konsumen
• Wisely using social media and digital apps regarding to the impact (socially,
politically, economically)
• PENEGAKAN Aturan & ETIKA
• BEGAL DIGITAL (pencurian konten, abusing content dll)
TERIMA KASIH