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Transkrip Akademik Sementara

Nama Mahasiswa : Juan Sheva Biagi NIM : 01817147185


Tempat, Tanggal
: Denpasar, 10 Januari 2000 Program Studi : Teknologi Permainan
Lahir

SKS BOBOT SKS Bobot


No MATAKULIAH KODE NILAI SxB No Matakuliah Kode Nilai SxB
(S)
(B)
(S)
(B)

1 Pendidikan Agama 6.S.PAG.2.1 2 A 4 8 30 Jaringan Komputer 6.147.JKP.2.4 2 A 4 8

2 Pendidikan Pancasila 6.S.PPA.2.1 2 B 3 6 Perancangan Lingkungan


31 6.147.PLG.3.4 3 A 4 12
Game
3 Bahasa Inggris 6.S.BIG.2.1 2 A 4 8
32 Multimedia Interaktif 6.147.MIF.3.4 3 A 4 12
4 Ilmu Budaya Nusantara 6.147.IBN.2.1 2 A 4 8
33 Hardsurface Modelling 6.147.HSM.3.4 3 A 4 12
5 Ilmu Komunikasi 6.147.IKM.2.1 2 B 3 6
34 Animasi Game 2D 6.147.AGE.3.4 3 B 3 9
6 Psikologi Persepsi 6.147.PPI.2.1 2 B 3 6
35 Perancangan Sistem Game 6.147.PSG.2.4 2 A 4 8
7 Riset Kualitatif 6.147.RKF.2.1 2 B 3 6
Music Illustration and Sound
36 6.147.MISE.3.4 3 B 3 9
8 Nirmana 6.147.NMA.3.1 3 A 4 12 Effect

9 Sketsa 6.147.SKT.3.1 3 B 3 9 37 Produksi Casual Game 6.147.PRA.4.4 4 A 4 16

10 Creative Thinking 6.147.CTG.2.1 2 B 3 6 38 Modelling Organik 6.147.MDO.3.5 3 B 3 9

11 Sejarah Animasi Game 6.147.SAG.2.2 2 A 4 8 Antar Muka Game (Game


39 6.147.AMG.3.5 3 A 4 12
Interface)
12 Edu Game 6.147.EGE.2.2 2 B 3 6
40 Animasi Game 3D 6.147.AGE.3.5 3 A 4 12
13 Perancangan Game 6.147.PRG. 3.2 3 A 4 12
41 Metodologi Penelitian 6.147.MPT.2.5 2 A 4 8
14 Desain Komunikasi Visual 6.147.DKV. 3.2 3 A 4 12
  42 Tinjauan Game 6.147.TGE.2.5 2 A 4 8
15 Drawing 6.147.DRW. 3.2 3 B 3 9
43 Web Design 6.147.WDN.3.5 3 A 4 12
16 Algoritma Pemprograman 6.147.APN.2.2 2 A 4 8
44 Game Artificial Intelligence 6.147.GAI.2.5 2 A 4 8
17 Fisika Game 6.147.FGE.2.2 2 A 4 8
Praktikum IVProduksi
18 Matematika Game 6.147.MGE.2.2 2 B 3 6 45 6.147.GAI.2.5 4 B 3 12
Game:Adventure 3D

19 Pendidikan Kewarganegaraan 6.147.PKN.2.2 2 B 3 6 46 Kapita Selekta Game 6.147.KSG.2.6 2 A 4 8

20 Prinsip Animasi Game 6.147.PRA.2.2 2 A 4 8 47 Game Technopreneuer 6.147.GTR.2.6 2 A 4 8

21 Bahasa Indonesia 6.S.BAI.2.3 2 B 3 6 48 Special Effect 6.147.SET.3.6 3 A 4 12

22 Logika Game 6.147.LGE.2.3 2 A 4 8 49 Perancangan Level 6.147.PLL.3.6 3 A 4 12

23 Basis Data 6.147.BDA.2.3 2 B 3 6 50 Integrasi Game 6.147.IGE.3.6 3 A 4 12

24 Penulisan Naskah Game 6.147.PNG.3.3 3 B 3 9 51 Multiplayer Game 6.147.PRA.6.6 6 B 3 18

25 Perancangan Karakter 6.147.PKR.3.3 3 B 3 9 52 Produksi Advergame 22PRA67.21 6 A 4 24

26 Pemrograman Game 6.147.PGE.3.3 3 A 4 12 53 Kerja Praktik 22KPK47.21 4 A 4 16

27 Komputer Grafis 6.147.KGS.3.3 3 B 3 9 Skripsi Penciptaan Karya


54 22SPK68.21 6 A 4 24
Produksi
28 Digital Imaging 6.147.DIG.3.3 3 B 3 9
TOTAL 148 533
29 Produksi Board Game 6.147.PRA.2.3 2 B 3 6 Index Prestasi Kumulatif (IPK) 3,60

Yogyakarta, 25 Juli 2022


Digitally
Ketua Program signed

Studi,
by RB. Hendri
Kuswantoro
Date:
2022.07.25
15:27:10
RB. Hendri Kuswantoro,
+07'00' M.Kom.

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