ii
3.5 Perancangan Antarmuka (Interface)................................................ 28
3.5.1 Tampilan Awal........................................................................ 28
3.5.2 Tampilan Pilih Karkter............................................................ 29
3.5.3 Tampilan Pilih Arena.............................................................. 29
3.5.4 Tampilan Gameplay................................................................ 30
3.6 Metode Pengujian............................................................................. 30
3.6.1 Rencana Pengujian.................................................................. 31
DAFTAR PUSTAKA
iii