Photo Credit: Azhar Abidi. Online image. Flickr. 15 Dec 2017. https://flic.kr/p/f2S8ek 2
AKSES
Higher education Lecturers Study programs Students
institution
Public Private Total Public Private Total Public Private Total Public Private Total
PT 123 3,130 3,253 73,090 171,583 244,673 6,947 14,150 21,097 2,554,382 4,710,729 7,265,111
PTAN 109 1,062 1,171 15,171 14,049 29,220 2,443 2,965 5,408 454,931 495,149 950.080
Total 415 4,192 4,607 97,944 185,632 283,576 10,121 17,115 27,236 3,182,885 5,205,878 8,388,763
0
50
100
150
Prop. Aceh
116
Prop. Bali
64
Prop. Bangka Belitung
18
Prop. Banten
120
Prop. Bengkulu
19
Prop. D.I. Yogyakarta
111
Prop. D.K.I. Jakarta
314
Prop. Gorontalo
14
Prop. Jambi 39
Prop. Jawa Barat
389
Prop. Lampung
81
Prop. Maluku
Prop. Maluku Utara
HEIs Distribution
30 18
Prop. Riau
18
PTN 34 45 7 86 PTN 1836 2512 450 4798 140 102 8 250 5048 178
PTS 30 426 721 1177 PTS 723 5320 3451 9494 22 892 361 1275 10769 491
401 - 410
Universitas Gadjah Mada
Kebutuhan akan
social
engineering
pendidikan –
terutama
pendidikan tinggi
Sumber: Archipelago Economy: Unleashing Indonesia’s Potential (McKinsey Global Institute, 2012)
Relevansi
Pendidikan Tinggi
Pekerjaan baru 10 tahun terakhir
UX Designer
*Peringkat
(WEF, 2017)
36/137
DAYA SAING
INDONESIA
(WIPO, 2017)
87/127
Singapura ke-7
DAYA SAING Malaysia ke-37
INOVASI INDONESIA Thailand ke-51
(WEF, 2017)
80/137
Singapura ke-14 70/127 Singapura ke-11
INDONESIA Malaysia ke-46 Vietnam #28
TECHNOLOGICAL Thailand ke-61 KNOWLEDGE & TECHNOLOGY Malaysia ke-36
Sumber: GII
2017, WIPO, http://www.wipo.int
READINESS Vietnam #79 OUTPUTS (WIPO 2017) Thailand ke-40 /edocs/pubdocs/en/wipo_pub_gii
_2017.pdf
Capaian Publikasi Internasional Indonesia
REVOLUSI INDUSTRI 4.0
https://youtu.be/ystdF6jN7hc
Steam, water, mechanical Division of labor, electricity, Electronics, IT, Cyber physical system
production equipment mass production automated production DIGITALISASI
MEKANISASI MASIFIKASI OTOMASI
Disruptive Technology
or opportunity?
Teknologi dan inovasi
Perubahan
Demografi
5 generasi
• Karakter
• Kedekatan
dengan
teknologi
• Pekerjaan
• Persepsi
masa
depan
• ...
Pedagogy is leading people to
....is characterized by rich, a place where they can learn
cross-institutional, cross- for themselves. It is about
cultural educational creating environments and
opportunities within which the situations where people can
learners themselves play a key draw out from within
role as creators of knowledge themselves, and hone the
artifacts that are shared, and abilities they already have, to
where social networking and create their own knowledge,
social benefits outside the interpret the world in their
immediate scope of activity own unique ways, and
play a strong role..... ultimately realize their full
potential as human beings
Perubahan Lanskap Pendidikan
Play
Learn
Retire
Proses Pembelajaran
Kelas yang
berbeda
1. Learning is open
2. Learning is social
3. Learning is personal
4. Learning is augmented
5. Learning is multirepresented
6. Learning is mobile
MOOCs
Yang dapat dialihkreditkan,
berfokus pada
pengembangan keterampilan
The future is now....
Education 4.0 Solution
BLENDED/Online LEARNING
Facilitated by SPADA & IdREN: Video Conference, Biaya kuliah
Online Learning, Resource Sharing mahal
to solve: 79,5%
• Unaffordable tuition fee n=448 responden
Sumber: Litbang Kompas, 15 Des ’17
• Limited teachers/lecturers
• High number of students RASIO DOSEN:MAHASISWA
Solution:
ADVANCE INDONESIA
COUNTRIES Exact 1:20
• Using ICT to enhance
PTN
productivity, emphasize the 1 : 15 Non 1:30
quality. 1:8 Japan Exact 1:30
• Harmonize old and develop 1:9 USA
PTS
Non 1:40
new rulesand regulation. (Times Higher
Education, 2017)
Mengapa Harus Ada Kebijakan Baru: Strategic Inflection Point
AKSES:
Pembelajaran Daring & PJJ
Disruptive
Technology Powered by character building,
building higher
order thinking, multiple intelligence,
soft skills, lifelong learning, etc.
Pengembangan Karakter Bangsa
cerdas, kritis, kreatif, ino beriman dan bertakwa,
vatif, ingin tahu, berpikir jujur, amanah, adil,
Olah Pikir bertanggung jawab,
terbuka, produktif, beror
berempati, berani
ientasi Ipteks, dan
mengambil resiko, pantang
reflektif
Olah
Cerdas
Cerdas, , Olah
menyerah, rela berkorban,
dan berjiwa patriotik
Hati tangguh
tangguh,, Karsa
bersih dan Rasa/
sehat, disiplin, sportif, ta
ngguh, andal, berdaya jujur,, peduli
jujur ramah, saling menghargai,
tahan, bersahabat, koop toleran, peduli, suka
eratif, determinatif, kom Olah Raga menolong, gotong royong,
petitif, ceria, dan gigih nasionalis, mengutamakan
kepentingan umum, kerja
keras, dan beretos kerja
https://www.youtube.com/watch?v=WjoDEQqyTig
LITERASI BARU dalam RI 4.0
Data Literacy
Kemampuan untuk membaca, menganalisis
dan menggunakan informasi (Big Data)
dalam era digital.
TechnologyLiteracy
Mengerti kemampuan mesin dan aplikasi
teknologi (coding, artificial intelligence, dan
prinsip-prinsip perekayasaan.
• CRITICAL THINKING
• CURIOSITY
• CREATIVITY • INITIATIVE
• COMMUNICATION • PERSISTENC
• COLLABORATION E
• EMPATHY
• ADAPTABILIT
Y
DOMAIN KNOWLEDGE
AREA OF SPESIALISATION
EXPERTISE
CORE LITERACIES:
READING & WRITING, NUMERACY, SCIENTIFIC
LITERACY,ICT FLUENCY, LANGUEGE SKILLS, CIVIC &
CULTURAL AWARENESS
PERAN DOSEN
Revolusi Mental: Kompetensi Mahasiswa
Menciptakan Mahasiswa
Berkarakter Unggul Era
1. Pembelajaran sebagai penjelajahan
Revolusi Industri 4.0
pengetahuan “a learning
journey”
2. Pendidikan sebagai pengembangan
karakter
3. Personalized learners - genZ
4. Beberapa approach:
• Design thinking
• Creative process
• Collaborative learning
• Project based learning
• Problem based learning
• Pedagogy + andragogy +
heutagogy
Relevansi dengan Industri
KUALITAS:
Pembelajaran – Penelitian - Inovasi
KUALITAS: Inovasi vs Kreativitas
Proses produksi dan validasi (ideas implemented)
ProsesBelajar Lulusan