Anda di halaman 1dari 2

PENGEMBANGAN MEDIA PEMBELAJARAN VIDEO ANIMASI

BERBANTUAN LOOMIE AI MATERI CERITA FIKSI


LEGENDA TANJUNG TEDUNG UNTUK SISWA
KELAS IV SEKOLAH DASAR

Oleh :
Melisa
180141408

ABSTRAK

Berdasarkan hasil observasi dan wawancara dengan guru kelas IV,


permasalahan yang sering terjadi adalah pada pembelajaran cerita rakyat saat ini
memang sudah diterapkan, hanya saja penerapan pembelajaran kepada siswa
masih menggunakan metode konvensional melalui pembacaan teks-teks cerita
rakyat sehingga seringkali membuat siswa jenuh, padahal dengan kemajuan
teknologi siswa diharapkan bisa mengembangkan kemampuannya terkhususnya
dalam hal digital. Penelitian ini bertujuan untuk mengembangkan media
pembelajaran video animasi berbantuan loomie ai materi cerita fiksi Legenda
Tanjung Tedung untuk siswa kelas IV sekolah dasar.
Penelitian ini adalah penelitian R&D (Research and Development). Media
video animasi berbantuan loomie ai untuk siswa kelas IV Sekolah Dasar ini
dikembangkan berdasarkan langkah-langkah penelitian dan pengembangan
ADDIE yang terdiri dari 5 langkah: analysis, design, development,
implementation dan evaluation. Teknik dan instrumen pengumpulan data yaitu
observasi, dan angket. Teknik analisis data menggunakan kuantitatif dan uji efek
potensial.
Hasil penelitian yang diperoleh Ahli media memperoleh hasil akhir 79%
“valid”, hasil akhir dari ahli materi 1 89% “sangat valid” dan hasil akhir dari ahli
materi tahap 2 hasilnya 81% “valid”. Uji produk melibatkan 30 siswa dengan
persentasenya adalah 91% “sangat praktis” sehingga media tersebut dinyatakan
“valid” dan “sangat praktis. Hasil pretest diperoleh skor 77 dan hasil posttest
diperoleh skor 85 . Hasil penelitian menunjukan bahwa media komik digital valid,
sangat praktis dan efektif digunakan sebagai media pembelajaran.

Kata Kunci: Media, Video Animasi, Legenda Tanjung Tedung, Sekolah


Dasar
Pangkalanbaru, 01 Desember 2023
Menyetujui,
DEVELOPMENT OF ANIMATED VIDEO LEARNING MEDIA ASSISTED
WITH LOOMIE AI FICTIONAL STORY MATERIAL THE LEGEND OF
TANJUNG TEDUNG FOR CLASS IV PRIMARY SCHOOL STUDENTS

By:
Melisa
180141408

ABSTRACT

Currently, the implementation of folklore learning for students in class IV


still relies on conventional methods such as reading folklore texts, which often
leads to boredom among students. However, with advances in technology,
students are expected to develop their abilities, particularly in digital matters.
This research aims to develop animated video learning media assisted by Loomie
AI as material for the fictional story of the Legend of Tanjung Tedung for fourth-
grade elementary school students.
This research is R&D (research and development) research. Loomie AI-
assisted animated video media for fourth-grade elementary school students was
developed based on ADDIE research and development steps, which consist of five
steps: analysis, design, development, implementation, and evaluation. Data
collection techniques and instruments include observation and questionnaires.
Data analysis techniques use quantitative and potential effect testing.
The research results obtained by media experts obtained a final result of
79% "valid," the final result from material expert 1 was 89% "very valid," and the
final result from material expert stage 2 was 81% "valid." The media was
declared "valid" and "very practical" based on a product test involving 30
students, where 91% found it to be "very practical." The pretest results obtained a
score of 77, and the posttest results obtained a score of 85. The research results
show that digital comic media is valid, very practical, and effective as a learning
medium.

Keywoard: Media, Animated Video, Legend of Tanjung Tedung, elementary


school

Anda mungkin juga menyukai