QUALITY
LEARNING OBJECTIVES
1. Dapat menjelaskan KUALITAS yang berhubungan dengan produk maupun jasa.
2. Dapat menjelaskan kenapa KUALITAS penting dan apa konsekuensi nya bagi barang atau jasa yang
memiliki produk RENDAH KUALITAS.
3. Dapat mengidentifikasi apa saja yang menentukan KUALITAS.
4. Dapat membedakan biaya yang terkait dengan KUALITAS.
5. Membandingkan penghargaan yang diperoleh dari sebuah KUALITAS.
6. Dapat mendiskusikan filosofi KUALITAS.
7. Dapat menjabarkan mengenai TQM
8. Dapat memberikan pandangan terkait pemecahan masalah.
9. Dapat memberikan pandangan terkait peningkatan kinerja
10. Menjabarkan dan menggunakan berbagai alat analisis kualitas
APA YANG DIMAKSUD
DENGAN KUALITAS?
The ability of a product or
service to consistently meet or
exceed customer expectations.
DIMENSI KUALITAS
Product Quality Service Quality
1. Performance 1. Convenience
2. Aesthetics 2. Reliability
3. Special Features 3. Responsiveness
4. Conformance 4. Time
5. Reliability 5. Assurance
6. Durability 6. Courtesy
7. Perceived Quality 7. Tangibles
8. Serviceability 8. Consistency
IMPLIKASI KUALITAS
1.Company reputation
Perception of new products
Employment practices
Supplier relations
2.Product liability
Reduce risk
3.Global implications
Improved ability to compete
TOOLS OF TQM
1. Check Sheets
2. Scatter Diagrams
3. Cause-and-Effect Diagrams
4. Pareto Charts
5. Flowcharts
6. Histograms
7. Statistical Process Control (SPC)
BIAYA KUALITAS
PENENTU KUALITAS
1. Desain
2. Seberapa baik produk atau layanan sesuai dengan
disain
3. Mudah digunakan
4. Pelayanan dan layanan purnajual
TOTAL QUALITY
MANAGEMENT
Sebuah filosofi yang melibatkan setiap
orang dalam sebuah organisasi dalam
upaya terus-menerus untuk meningkatkan
kualitas dan mencapai kepuasan
pelanggan.
TOOLS OF TQM
Tools for Generating Ideas
Check sheets
Scatter diagrams
Cause-and-effect diagrams
Tools to Organize the Data
Pareto charts
Flowcharts
Hour
Defect 1 2 3 4 5 6 7 8
A /// / / / / /// /
B // / / / // ///
C / // // ////
Figure 6.6
© 2011 PEARSON EDUCATION, INC. PUBLISHING AS PRENTICE HALL
SEVEN TOOLS OF TQM
(b) Scatter Diagram: A graph of the value
of one variable vs. another variable
Productivity
Absenteeism
Figure 6.6
© 2011 PEARSON EDUCATION, INC. PUBLISHING AS PRENTICE HALL
SEVEN TOOLS OF TQM
(c) Cause-and-Effect Diagram: A tool that
identifies process elements (causes) that
might effect an outcome
Cause
Materials Methods
Effect
Manpower Machinery
Figure 6.6
© 2011 PEARSON EDUCATION, INC. PUBLISHING AS PRENTICE HALL
SEVEN TOOLS OF TQM
(d) Pareto Chart: A graph to identify and plot
problems or defects in descending order of
frequency
Frequency
Percent
A B C D E
Figure 6.6
© 2011 PEARSON EDUCATION, INC. PUBLISHING AS PRENTICE HALL
SEVEN TOOLS OF TQM
(e) Flowchart (Process Diagram): A chart that
describes the steps in a process
Figure 6.6
© 2011 PEARSON EDUCATION, INC. PUBLISHING AS PRENTICE HALL
SEVEN TOOLS OF TQM
(f) Histogram: A distribution showing the
frequency of occurrences of a variable
Distribution
Frequency
Target value
Time
Figure 6.6
© 2011 PEARSON EDUCATION, INC. PUBLISHING AS PRENTICE HALL
CAUSE-AND-EFFECT
DIAGRAMS
Material Method
(ball) (shooting process)
Grain/Feel Aiming point
(grip)
Size of ball
Air pressure Bend knees
Hand position
Balance
Lopsidedness
Follow-through
Missed
Training
free-throws
Rim size
Machine
Manpower
(hoop & Figure 6.7
(shooter)
backboard)
© 2011 PEARSON EDUCATION, INC. PUBLISHING AS PRENTICE HALL
PARETO CHARTS
Data for October
– 100
70 – – 93
– 88
60 – 54
Frequency (number)
Cumulative percent
– 72
50 –
40 –
Number of
30 – occurrences
20 –
12
10 –
4 3 2
0 –
Room svc Check-in Pool hours Minibar Misc.
72% 16% 5% 4% 3%
Causes and percent of the total
8
80%
1 2 3 4 5 6 7 11
9 10
20%
10%
Coach’s target value
Game number
Figure 6.8