ABSTRAK
Pembahasan seputar model pembelajaran dan media pengajaran di era digital, lebih-lebih di era
pandemic covid-19, merupakan hal yang sangat penting dan mendesak dalam dunia pendidikan.
Model pembelajaran online merupakan salah satu model yang dipilih karena model tersebut
merupakan model masa depan yang efektif sesuai dengan tuntutan perkembangan ilmu pengetahuan
dan teknologi. Sistem pembelajaran online ini pun tentunya menuntut adanya media pengajaran
yang relevan dengan pembelajaran tersebut. Berkaitan dengan hal tersebut, kajian ilmiah ini
bertujuan untuk memberikan solusi kepada guru dalam menciptakan media pengajaran dalam
pembelajaran online melalui kelas virtual yang dapat menumbuhkan interaksi belajar dan mengajar
secara virtual terutama dalam pembelajaran Bahasa Inggris. Educaplay dihadirkan sebagai bentuk
media pengajaran berbasis platform yang menarik, interaktif, dan atraktif. Sebagai sebuah platform
yang menarik, educaplay setidaknya dapat mengurangi kesulitan guru dalam mempersiapkan
materi ajar dan media pengajarannya dalam melaksanakan kelas virtual. Tentunya hal yang
menarik dari platform tersebut adalah banyak potensi yang dimiliki dari beberapa fungsinya. Selain
itu, platform tersebut dapat memacu siswa untuk belajar lebih baik dan menyenangkan walau
mereka harus belajar dalam kondisi kelas virtual. Dengan demikian, educaplay bernilai untuk
merangsang rasa percaya diri, pencapaian keterampilan, pemahaman pengetahuan, refleksi dan
argumentasi dalam proses belajar serta interaksi komunikasi antara pengajar dan pembelajar.
ABSTRACT
Discussions about learning models and teaching media in the digital era, especially in the era of the
COVID-19 pandemic, are very important and urgent in the world of education. The online learning
model is one of the models chosen because it is an effective future model in accordance with the
demands of the development of science and technology. This online learning system also requires
teaching media that are relevant to the learning process. In this regard, this scientific study aims to
provide solutions for teachers in creating teaching media in online learning through virtual classes
that can foster virtual learning and teaching interactions, especially in learning English. Educaplay is
presented as an attractive, interactive, and attractive form of platform-based teaching media. As an
attractive platform, educaplay can at least reduce the difficulty of teachers in preparing teaching
materials and teaching media in carrying out virtual classes. Of course, the interesting thing about
this platform is that it has a lot of potential from several functions. In addition, the platform can
encourage students to learn better and have fun even though they have to study in virtual classroom
conditions. Thus, educaplay is valuable for stimulating self-confidence, skill achievement,
understanding knowledge, reflection and argumentation in the learning process as well as
communication interactions between teachers and learner.
comfortably and teachers could continue to Moreover, educational media refers to media
teach, work, and innovate as well for the sake developed explicitly for the benefits of
of their responsibility for the progress and educating. The variety of matter distinguishes
success of students in the pandemic era. all educational media.
Thus, in the era of the COVID-19 In his paper, Ritakumari (2019) classified
pandemic, teaching media similarly turns out the educational media into:
to be very important. The most appropriate 1. Print media: books, journals, magazines,
teaching media at that time was computer- newspapers, workbooks, and textbooks.
based media with an online learning system. 2. Non-Print media: projected and non-
Kitao (1998, in Munir:2009) says that there projected media.
are three online learning functions that we can 3. Electronic media: audio media, visual
use on a daily activity, namely as media and audio-visual media, projected
communication tools, information access media and non-projected media.
tools, and educational or learning tools. 4. Audio media: audio tapes, record player,
Furthermore, Munir (2009) explained that the radio.
online learning system requires the existence 5. Visual media: television, computer, white
of supporting infrastructure and technology board.
support, such as computers, television, 6. Audio-visual: television, video tapes, and
satellite, interactive video, CD ROM, and so closed circuit television (CCTV).
on. 7. Projected media: film projector slides, and
As a form of teaching media in online so on.
learning through virtual classes, the author 8. Non-Projected media: 3 dimensional
will present an interesting, interactive, and objects, 2 dimensional objects, prints,
attractive online-based media, namely charts, models, and so on.
Educaplay as a solution to foster virtual Moreover, Bretz (in Sukiman, 2012:45)
learning and teaching interactions, especially categorized the taxonomy of media into 8
in learning English. classes:
As we all know, learning a foreign a) motion audio visual media,
language especially English for most students b) silent audio-visual media,
in Indonesia is not easy. In fact, it is necessary c) semi-motion audio media,
for them to provide motivation and support by d) motion visual media,
giving interesting media so that students will e) silent visual media
be moved to learn English with fun, especially f) semi-moving media,
if the learning is carried out in the form of g) audio media, and
virtual classes. Therefore, Educaplay is h) print media.
expected to encourage students to learn As reported that teaching media can
English without being forced. Furthermore, by improve student learning processes and its
presenting the illustration of Educaplay, existence is expected to improve student
teachers will be inspired to apply it so their learning outcomes. From the explanation
teaching will be more fun. above, we learn there are many and varied
teaching media. However, we have to prefer
Teaching Media in Virtual Class them wisely in order not to be wrongful.
Teaching Media Furthermore, the media we decide will be able
Before we learn more about media, Bertram et to encourage learners learn well and teaching
al. (2017) defines it as those resources that are becomes more interesting.
deliberately used to communicate with us.
They explained further that to entertain, to Online Distance Learning
inform, to educate or to is the point of the As we know, distance learning is present as a
communication. They add other outlooks learning system which does not run in a
related to media. classroom so there is no direct interaction
In line with them, popular media refers to between teachers and learners. Garrison and
media that are behaved by large numbers of Shale (1987, in Holden and Westfall:2010)
people, and include television, radio, films, reveals that “as defined by American Journal
newspapers, magazines, advertising leaflets, of Distance Education (1987), distance
billboards, and internet. Their major intents education is institutionally based formal
are to entertain, inform, and persuade. education where the learning group is
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& Television/Sat Video achieved its full potential yet and to support
AURAL ellite e- ➢ Computer on progressing virtual classrooms exists
Learning Based beyond lately duplicating traditional one.
➢ Video Instruction
Teleconferenc ➢ Asynchronou EDUCAPLAY AS TEACHING MEDIA
ing s Web Based Educaplay
➢ Web Instruction Graça, et.al (2021) concluded in their research
Conferencing (WBI) that “through the didactic paths of vertical
➢ Audiographic ➢ Instructional articulation and horizontal articulation using
s Television the Educaplay platform, it was possible to see
➢ Virtual ➢ Virtual some of the many potentialities of some of its
Worlds Worlds functionalities.” The Educaplay platform
Source: Holden and Westfall, 2010 conceded both the enlargement of curricular
knowledge, encouraging the chief real
Virtual Classes concepts of each globalizing theme, and the
Marshall (2019) showed that “a virtual promotion of skills, values and attitudes
classroom is the use of a video conferencing helpful to the profile of the XXI century
system to bring together a group of people, student.
usually a trainer and learners, who can see Hence, what is Educaplay? It is a kind of
each other, share documents and visual an online tool or platform which permits
displays, talk via audio or chat and undertake teachers to design free educational games or
interactive activities individually or in aids with creative and professional result. The
groups.” He described a virtual classroom site is free to manage and removes the need
such as an outside, synchronous activity. It is for applying different software.
different from e-learning (which is outside and (technologyedu.com:2021, Prezi:2021)
asynchronous) or traditional classroom-based Educaplay was created by Juan Diego Polo.
training (which is face to face and He studied telecommunications Engineering at
synchronous). the UPC (Barcelona), working as an engineer,
Bell (2008) confirmed it related to a virtual professor, and analyst from 1998-2005 when
world – “a synchronous, persistent network of he decided to start creating wwwhatsnew.com.
people, represented as avatars, facilitated by To create free educational games of
networked computers.” EDUCAUSE also different types (Quiz, Matching, Crosswords,
characterized it as “online environment whose etc.) on Educaplay, teachers just register once.
‘residents’ are avatars representing individuals Then, they share them with their students, and
participating online.” receive the results. Since Educaplay is a form
There are some interesting things to be of educational platform, it effectively
comprehended regarding to virtual class. integrates tools that utilize a lot of features,
Biswas and Nandi (2020) found that the such as crucigrams, multiple choice,
difficulty in preparing the study material with questions, letter soup and others. The users
respect to the medium of instruction is one of can perform from same virtual environment.
the obstacles in virtual classroom. They also The table below demonstrates some activities
exposed the inability to motivate the students on Educaplay and its function of each activity.
to use virtual learning mode became a
challenge in virtual class. Falloon (2012) in Table 2. Educaplay Platform
his research also learned inside the virtual Functionalities
classroom that “a number of students felt Activity Functionality(s)
disadvantaged by a lack of technical 1) Riddles Find a word from a
knowledge about how the classrooms series of clues.
worked—specifically, how to make best use 2) Crucigram Complete a word,
of their multimedia support capability for their through clues that can
seminars.” He also informed the utility as well be: written, sound
included video and audio streaming, or image.
annotation of charts and diagrams, using the 3) Letter Soup Find words in the soup
drawing tools palette, and hyperlinking to of letters the words
external websites. Xenos (2017) suggested the requested
application of virtual classrooms hasn’t
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4) Complete Add the missing words sending the games to Google Classroom is
texts in a paragraph or simple, too such as student work, automatic
sentence. grading, and engagement. She detailed more
5) Dialogue Cancel the audio of one many of us who have been teaching online
or more characters so require some variety. Currently, the site has
that the user many different types of activities and games:
can assume the role of memory games, video quizzes, crossword
that character. There puzzles, word search, fill in the blanks,
are two diagram completion (they call these map
playback modes: quizzes), quizzes, word search, and more.
continuous playback The picture below shows the form of
and phrase by phrase Educaplay platform. The first picture
playback. illustrates the types of activities on Educaplay
6) Dictations Write on the platform which we can show the original one in website
the text to be heard in of Educaplay. The second one confirms the
the dictation. types of game on Educaplay which displays
7) Sort letters Sort letters to form a several activities outstandingly modified for
word or phrase. English teacher such as dialogue games and
8) Linking Review concepts by dictation games. The second one had been
elements associating several shared by Vicki Davis. She is a full-time
words or images teacher and IT Director at a small school in
9) Create test Build questions Albany, Georgia.
questionnaire adapted to the concepts
you want to
evaluate.
10) Vídeoquiz Put questions on the
video, you can resort to
Youtube
Source: Own authorship, based on Salazar
(2014, in Graça, et.al., 2021)