2. Strategi Pembelajaran
Strategi pembelajaran ini lebih menerapkan pada metode diskusi,
demonstrasi, simulasi dan perkuliahan online dan melatih mahasiswa untuk
terampil menciptakan media pembelajaran berbasis CALL dan konvensional.
3. Materi/Bacaan
1. Cohen, Eli B & Nycz, Malgorzata. 2006. Learning Objects and E-Learning:
an Informing Science Perspective . Available from
http://ijklo.org/Volume2/v2p023-034Cohen32.pdf (14 April 2011)
2. Erben, Tony &Sarieva, Iona (Eds). 2008. CALLing All Foreign Language
Teachers: Computer-Assisted Language Learning in the Classroom . New
York : Eye on Education
3. Holmes, Bryn and Gardner, John. 2006. E-Learning: Concepted Practice.
Great Britain: SAGE Publication, Ltd
4. Holmes, Bryn and Gardner, John. E-Learning: Concept and Practice.
London: SAGE Publications Ltd
5. Midkiff, Scott F. and DaSilva, Luiz A. 2000. Leveraging the Web for
Synchronous Versus Asynchronous Distance Learning . USA: Virginia
Polytechnic Institute and State University available from
citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.5.3925 (August 2,
2011)
6. Naidu, Som. 2006. E-Learning: A Guidebook of Principles, Procedures and
Practices. New Delhi: CEMCA
7. Suharyadi, Muhammad. 2010. The Impact of Computer Assisted Language
Learning (CALL) In Language Teaching. Jakarta: Universiy of
Prof.Dr.Hamka, 2010) available from
http://emsuharyadi.wordpress.com/2010/03/11/the-impact-of-computer-
assisted-language-learning-call-in-language-teaching/ (14 April 2011)
4. Tugas Mahasiswa
1. Mahasiswa wajib mengerjakan tugas harian dan tugas mandiri;
2. Mahasiswa wajib berperan aktif dalam diskusi online dan quiz online;
3. Mahasiswa wajib mengerjakan UTS dan UAS.
Pembobotan Nilai
Hal yang dinilai Bobot
Presensi 20%
Keaktifan (tugas) 20%
Ujian Tengah Semester 20%
Ujian Akhir Semester 40%
100%